Blender Git Loki

Git Commits -> Revision 6f28e69

September 21, 2020, 14:13 (GMT)
Fix T80899: Crash on editing multiple UVs of multiple different objects at the same time

The issue was two fold.

First something sets the loop element tag and doesn't clear it before
the UV code in question tries to use the tags. Added a sanity clear to
make sure that it operates on a clean tag state.

The next one was that the UV maps in question had quite a few points
that had zero length UV loop edges. This would lead to division by
zero.

Reviewed By: Jeroen Bakker, Brecht

Differential Revision: https://developer.blender.org/D8967

Commit Details:

Full Hash: 6f28e6998b36f09b70fec059ad6bdc6bbfd175c6
Parent Commit: 9743a58
Committed By: Jeroen Bakker
Lines Changed: +13, -4

2 Modified Paths:

/source/blender/blenlib/intern/math_geom.c (+10, -4) (Diff)
/source/blender/editors/transform/transform_convert_mesh_uv.c (+3, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021