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Git Commits -> Revision 52d2bae

Revision 52d2bae by Mitchell Stokes (master)
July 18, 2012, 05:51 (GMT)
Fix for [#32129] "2D filter texture width off by one?" reported by Alex Fraser (z0r).

The GetWidth() and GetHeight() functions of the canvas' display area seem to give values that are both off by one for what OpenGL wants. Adding 1 to both values seems to fix the problem.

Commit Details:

Full Hash: 52d2bae2bfb40831590a1b2ff2050fc6f8414481
SVN Revision: 49014
Parent Commit: 7baa8d5
Lines Changed: +7, -6

1 Modified Path:

/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+7, -6) (Diff)
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