Blender Git Loki

Git Commits -> Revision 4eaa10a

Revision 4eaa10a by Nicholas Bishop (master)
September 9, 2010, 00:14 (GMT)
== Multires ==

Fixed bug #23657, "Modifiers dosen't work when you select diffrent mesh for object"

Multires modifier now adds empty mdisps if they're missing, rather than displaying a warning
Switching an object's mesh will now check for a multires modifier; if found the modifier's total number of levels are reset to match the mesh's mdisps
Switching the mesh also forces a multires update so that sculpted changes aren't lost

Commit Details:

Full Hash: 4eaa10aa02994c4609e1c12e38d0eda6355f9077
SVN Revision: 31832
Parent Commit: 2d4e8ba
Lines Changed: +64, -2

6 Modified Paths:

/source/blender/blenkernel/BKE_modifier.h (+3, -0) (Diff)
/source/blender/blenkernel/BKE_multires.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+6, -0) (Diff)
/source/blender/blenkernel/intern/modifier.c (+17, -0) (Diff)
/source/blender/blenkernel/intern/multires.c (+34, -0) (Diff)
/source/blender/modifiers/intern/MOD_multires.c (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021