Blender Git Loki

Git Commits -> Revision 2465bd9

Revision 2465bd9 by Campbell Barton (master)
June 18, 2016, 20:33 (GMT)
Cleanup: style, whitespace, doxy filepaths

Commit Details:

Full Hash: 2465bd90d5a12fbb074f25898ca3f4a6c6def953
Parent Commit: d67c07e
Lines Changed: +201, -202

63 Modified Paths:

/source/blender/blenkernel/intern/anim.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/dynamicpaint.c (+100, -100) (Diff)
/source/blender/blenkernel/intern/library_idmap.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/node.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+1, -1) (Diff)
/source/blender/blenlib/intern/array_utils.c (+1, -1) (Diff)
/source/blender/blenlib/intern/storage.c (+1, -1) (Diff)
/source/blender/blenlib/intern/task.c (+1, -1) (Diff)
/source/blender/collada/MeshImporter.cpp (+1, -2) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_relations.cc (+2, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_relations.h (+2, -2) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/depsgraph_type_defines.cc (+4, -2) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval_flush.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval_flush.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node_component.cc (+3, -3) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node_component.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node_operation.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node_operation.h (+1, -1) (Diff)
/source/blender/editors/interface/interface_panel.c (+2, -2) (Diff)
/source/blender/editors/io/io_collada.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_knife.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_rip.c (+1, -1) (Diff)
/source/blender/editors/physics/particle_edit.c (+1, -1) (Diff)
/source/blender/editors/space_image/image_ops.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+1, -1) (Diff)
/source/blender/editors/transform/transform_snap.c (+7, -7) (Diff)
/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+0, -1) (Diff)
/source/blender/makesdna/DNA_camera_types.h (+2, -2) (Diff)
/source/blender/makesdna/intern/dna_genfile.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_scene_api.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal_map.c (+2, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+2, -1) (Diff)
/source/gameengine/Expressions/EXP_PyObjectPlus.h (+9, -9) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+5, -10) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+4, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_ICharacter.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IController.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IMotionState.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IVehicle.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021