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Git Commits -> Revision 06d2ad0

Revision 06d2ad0 by Porteries Tristan (master)
October 25, 2015, 18:22 (GMT)
BGE: Fix issues with async libload.

This patch fixes:
- the call of LibFree on a unfinished loaded library;
- memory leak created on end of game : the async libraries are loaded but not converted, so not freed with the master scene.

Reviewers: campbellbarton, sybren, youle, hg1, moguri, lordloki

Reviewed By: moguri, lordloki

Differential Revision: https://developer.blender.org/D1571

Commit Details:

Full Hash: 06d2ad018564ff0538dad042ebe5670788979171
Parent Commit: 0d59acc
Lines Changed: +53, -10

7 Modified Paths:

/doc/python_api/rst/bge_types/bge.types.KX_LibLoadStatus.rst (+6, -0) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+32, -9) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+1, -0) (Diff)
/source/gameengine/Converter/KX_LibLoadStatus.cpp (+4, -1) (Diff)
/source/gameengine/Converter/KX_LibLoadStatus.h (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+1, -0) (Diff)
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