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Blender Git Statistics -> Developers -> jbakker

Jeroen Bakker (jbakker)

Total Commits : 1 111
Master Commits : 812
Branch Commits : 299
First Commit : July 4, 2011
Latest Commit : November 20, 2020

Commits by Month

DateNumber of Commits
November, 202019
October, 202024
September, 202071
August, 202091
July, 202019
June, 202033
May, 202028
April, 202026
March, 202039
February, 202023
January, 202011
December, 201918
November, 201911
October, 20197
September, 201917
August, 201912
July, 201917
June, 201923
May, 201931
April, 201916
March, 201927
February, 201915
January, 20190
December, 20180
November, 20180
October, 20180
September, 20181
August, 20184
July, 201810
June, 2018101
May, 201880
April, 201884
March, 20181
February, 20180
January, 20180
December, 20170
November, 20170
October, 20170
September, 20172
August, 20170
July, 20170
June, 20170
May, 20170
April, 20170
March, 20170
February, 20170
January, 20170
December, 20160
November, 20160
October, 20160
September, 20160
August, 20160
July, 20160
June, 20163
May, 20164
April, 20160
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20150
September, 20150
August, 20150
July, 20150
June, 20152
May, 20150
April, 20150
March, 20150
February, 20151
January, 20151
December, 20140
November, 20140
October, 20140
September, 20146
August, 20143
July, 201417
June, 20140
May, 20145
April, 20142
March, 20141
February, 20140
January, 20140
December, 20136
November, 20130
October, 20132
September, 20130
August, 20130
July, 20130
June, 20132
May, 20130
April, 20131
March, 20130
February, 20134
January, 20130
December, 20120
November, 20120
October, 20128
September, 20124
August, 20125
July, 201226
June, 201227
May, 201252
April, 201230
March, 20120
February, 20129
January, 201210
December, 20117
November, 20112
October, 20110
September, 20110
August, 20113
July, 20117

Commit Distribution

PathNumber of Commits
master812
interactive_physics253
hair_object253
collada2.8253
temp-outliner-visibility253
blender2.8_snap_gizmo253
temp-ui-layout-2.8253
temp-select-axis251
temp-udim-images248
benchmark248
hair_guides_grooming248
temp-benchmark248
hair_guides248
soc-2018-cycles-volumes248
soc-2018-bevel248
tmp_hair_curves246
temp-sybren-cow-ocean246
temp-eeveelightcache246
temp-greasepencil-vfx246
temp-tab_drag_drop238
temp-dynamic-overrides220
temp-greasepencil-object-stacksplit206
TEMP-UI-DECOR194
temp-flexible-spacing165
ui_layout_gridflow164
temp-keymap-changes157
tmp-CollectionsAnim146
tmp-b28-motionpath-drawing144
temp-keymap-save133
temp-unified-collections110
tmp-COW_InsertKeyframe_Fix110
experimental_gp_weight108
temp-sybren-particles108
blender2.8-workbench106
tmp-TimelineHeaderButtonsStretching96
topbar96
temp-modifier-rm-cddm95
temp-sybren-modifier-nonmesh94
temp-sybren-meshdeform91
blender2.8-snapping_with_occlusion89
tile89
uvimage-editor-drawing87
tmp-static-override-insertion85
blender-tiles31
blender-v2.83-release26
tmp-eevee-aov13
compositor-20167
tmp-T806037
modifier-panels-ui6
tiles-scheduler5
vr_scene_inspection3
temp-lanpr-cleanup2
blender-v2.90-release2
buildbot-lts2
temp-lanpr-cleanup22
blender-v2.75-release1
temp-tbb-task-scheduler1
blender-v2.82-release1
temp_bmesh_multires1
blender-v2.79b-release1
fracture_modifier-master1
blender-v2.79a-release1
temp-lanpr-staging1
temp-fracture-modifier-2.81
fracture_modifier1
blender-v2.79-release1

Favourite Files

FilenameTotal Edits
rna_space.c94
workbench_materials.c82
draw_manager.c72
workbench_private.h71
space_view3d.py65
DNA_view3d_types.h61
versioning_280.c44
CMakeLists.txt43
studiolight.c43
CMakeLists.txt41

File Changes

ActionTotalPer Commit
Added1 3051.2
Modified5 2594.7
Deleted1420.1

Code Changes

ActionTotalPer Commit
Lines Added49 39950.4
Lines Removed24 53125.0

Latest commits Feed

Revision 056c9de by Jeroen Bakker (master)
November 20, 2020, 07:57 (GMT)
Merge branch 'blender-v2.91-release'
Revision f132d74 by Jeroen Bakker (master)
November 18, 2020, 13:26 (GMT)
Merge branch 'blender-v2.91-release'
Revision 549a1ca by Jeroen Bakker (master)
November 18, 2020, 12:12 (GMT)
Fix T82810: UV Editor, Crash with switching between single image and UDIM tile

Active tile could be NULL when it was on the second tile before
switching back and forth between the Image/UDIM.

In the future we might also check that the active_tile_index is always
valid.
Revision d73130c by Jeroen Bakker (master)
November 17, 2020, 15:10 (GMT)
Fix T82770: Artifacts when painting on generated transparent image

Regression introduced by {b17cca6966}. When centralizing the gpu texture
premultiplication setting it was assumed that generated images
(`IMA_TYPE_UV_TEST`) were stored as premultiplied. That assumption was
totally wrong as the alpha association is determined by the existing of
the float/byte buffer.

NOTE: This change will render generated images with pure emissive
colors (show colors when alpha=0.0) what might add more reports. Any
reports could be merged in the next report {T82790}.

Reviewed By: Clment Foucault, Philipp Oeser

Differential Revision: https://developer.blender.org/D9585
Revision 03ad295 by Jeroen Bakker (master)
November 17, 2020, 12:12 (GMT)
Merge branch 'blender-v2.91-release'
Revision 1e1c39f by Jeroen Bakker (master)
November 17, 2020, 12:10 (GMT)
Fix T82064: Add Image Clone tool to overlay engine

The clone tool in the image editor can show a second texture on top
of the image. This wasn't ported and now results into alpha and depth
issues. This fix adds the clone tool drawing to the overlay engine.

Reviewed By: Clment Foucault

Differential Revision: https://developer.blender.org/D9352
Revision fb03334 by Jeroen Bakker (master)
November 17, 2020, 08:37 (GMT)
Merge branch 'blender-v2.91-release'
Revision 2e1498f by Jeroen Bakker (master)
November 17, 2020, 08:33 (GMT)
Fix T82042: Crash when rendering huge images

Crash is related to the definition of the GL_MAX_TEXTURE_SIZE. OpenGL does not clearly
defined `GL_MAX_TEXTURE_SIZE` exactly means. Both on AMD and NVIDIA we have issues with
huge textures that they don't get created even if they are smaller. (See {D9530} for
research).

This patch will try to create the texture in a smaller size when the texture creation
failed.

Final implementation by: Clment Foucault

We should create a solution that doesn't need downscaling. For this specific case ARB_sparse_texture might help to create cleaner code, but you still have to commit the whole image what introduces several draw calls. Other improvement is to optimize the scaling; current implementation isn't optimized for performance.

Reviewed By: Clment Foucault

Differential Revision: https://developer.blender.org/D9524
Revision 08452d9 by Jeroen Bakker (master)
November 12, 2020, 08:14 (GMT)
Merge branch 'blender-v2.91-release'
Revision cd2dfac by Jeroen Bakker (master)
November 12, 2020, 08:14 (GMT)
Merge branch 'blender-v2.91-release'

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2020