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Blender Git Statistics -> Branches -> temp-weight_mirror

"Temp-weight_mirror" branch

Total commits : 1
Total committers : 1
First Commit : February 18, 2021
Latest Commit : February 18, 2021


Commits by Date

DateNumber of Commits
February 18, 20211

Committers

AuthorNumber of Commits
Sebastian Parborg1

Popular Files

FilenameTotal Edits
paint_vertex.c1
draw_cache_impl_mesh.c1
paint_vertex_weight_ops.c1
paint_vertex_weight_utils.c1
DNA_mesh_types.h1
rna_mesh.c1
object_vgroup.c1
space_view3d_toolbar.py1

Latest commits Feed

February 18, 2021, 16:19 (GMT)
Make the different weight paint code paths exclusive to each other

Before you could have the new sculpt symmetry code and the older weight
paint symmetry code active at the same time. This would lead to users
easily trashing their weigh paint data if they were not careful when
switching between modes.

Now the specific weight paint symmetry code is an exclusive toggle so
the user can't accidentally mirror strokes and vertex groups at the same
time. This also paves the way of supporting Y and Z symmetry in the
future for weight groups mirroring if we decide to add it in the future.
(As the UI part for it is done)

See https://developer.blender.org/D10426

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021