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Blender Git "soc-2014-viewport_context" branch commits.

October 7, 2014, 15:39 (GMT)
Merge branch 'master' into soc-2014-viewport_context
September 16, 2014, 23:54 (GMT)
Merge branch 'master' into soc-2014-viewport_context
September 1, 2014, 15:12 (GMT)
Minor fix in GLX logic
September 1, 2014, 13:38 (GMT)
Merge branch 'master' into soc-2014-viewport_context

Also fix scons issues with SDL. There is still a linking problem
somewhere but i expect this is an issue in master as well.

Conflicts:
intern/cycles/SConscript
intern/ghost/CMakeLists.txt
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/nodes/CMakeLists.txt
August 3, 2014, 18:38 (GMT)
GLX and WGL should now build when using WITH_SYSTEM_GLEW=ON or WITH_GLEW_ES=OFF
August 3, 2014, 16:38 (GMT)
Merge branch 'master' into soc-2014-viewport_context
August 2, 2014, 13:24 (GMT)
Updated extern/glew GLEW to the latest (1.10.0)
August 2, 2014, 12:05 (GMT)
missing semicolon
August 2, 2014, 12:03 (GMT)
Revert "missing semicolon"

This reverts commit 1053539f4dbe4ee83a6c689b0d385f0bf42a386d.
August 2, 2014, 11:38 (GMT)
missing semicolon
August 2, 2014, 11:32 (GMT)
added GPU_glew.h to CMakeLists.txt
August 2, 2014, 11:27 (GMT)
made GLEW_CHK extern again (ContextWGL wasn't using it and for some reason I assumed the other contexts didn't need it either)
August 2, 2014, 08:54 (GMT)
Merge branch 'master' into soc-2014-viewport_context

Conflicts:
intern/ghost/intern/GHOST_WindowWin32.cpp
August 2, 2014, 05:56 (GMT)
Remove GLEW_CHK - its not defined
August 1, 2014, 15:22 (GMT)
GLEW_CHK doesn't need to be extern
August 1, 2014, 15:01 (GMT)
* added new headers to CMakeLists
* shouldn't be a need actually to disable deprecated name mangling
August 1, 2014, 12:59 (GMT)
* moving the glew symbolic constant stuff from GPU_glew.h to glew-mx
* added header that catches deprecated OpenGL function names
July 31, 2014, 14:16 (GMT)
replaced mx macros with stubs (like previous commits in this area it is meant to reduce the noise in the next big patch review)
July 31, 2014, 14:14 (GMT)
this solves a couple of missing symbols when linking cycles standalong WITH_GL_EGL, but unless it is linked with a GLUT that uses EGL it isn't likely to actually work...
July 31, 2014, 11:10 (GMT)
Merge branch 'soc-2014-viewport_context' of git.blender.org:blender into soc-2014-viewport_context
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021