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Git Commits -> Revision 63e0d3a

April 5, 2016, 09:34 (GMT)
Fix T47705: Freestyle line glitch.

The addressed issue is a regression from Blender 2.75, after the internal
switch from double to single precision floating-point numbers in the
Freestyle code base. Face normal calculations require the higher
precision during the computations, even though the results can be stored
as single precision numbers.

Commit Details:

Full Hash: 63e0d3a47fdae8a42cd584f13d0530ea57ca0e6f
Parent Commit: 2490779
Committed By: Campbell Barton
Lines Changed: +8, -7

1 Modified Path:

/source/blender/freestyle/intern/winged_edge/WEdge.cpp (+8, -7) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021