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Git Commits -> Revision 0fed1be

Revision 0fed1be by Leha (master)
October 15, 2020, 16:51 (GMT)
Improve Voxel Remesher volume projection artifacts on sharp edges

The voxel remesher was using the voxel size to limit the shrink-wrap
projection distance. Now that distance is increased to help preserving
more detail on hard surface edges.

Reviewed By: pablodp606

Differential Revision: https://developer.blender.org/D6204

Commit Details:

Full Hash: 0fed1bea65d0f7f9e2f7ef58fa2e68ac3595e661
Parent Commit: e7ab802
Committed By: Pablo Dobarro
Lines Changed: +5, -1

1 Modified Path:

/source/blender/blenkernel/intern/shrinkwrap.c (+5, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021