http://www.miikahweb.com/feed.php MiikaHweb - Blender Temp-uv-face-select-no-thresh-when-inside Branch http://www.miikahweb.com/ MiikaHweb - Blender Temp-uv-face-select-no-thresh-when-inside Branch fi Sun, 28 Nov 21 17:47:15 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[44c1a01]: Cleanup: move UvNearestHit.ob assignment in find nearest functions...]]> http://www.miikahweb.com/en/blender/git-logs/commit/44c1a018f4135d32a93446f14e07d4d4aeef7f88 44c1a01
Branches : temp-uv-face-select-no-thresh-when-inside
Author : Campbell Barton (campbellbarton)
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Cleanup: move UvNearestHit.ob assignment in find nearest functions

This makes it possible to pass multiple hit arguments.

Also rename 'hit_final' to 'hit', since there are no longer a local
'hit' variable defined in these functions.

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2 Paths Changed]]>
Mon, 18 Jan 2021 07:01:50 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/44c1a018f4135d32a93446f14e07d4d4aeef7f88Campbell Barton
<![CDATA[[cb261c9]: UV: tweak face select behavior]]> http://www.miikahweb.com/en/blender/git-logs/commit/cb261c96f56b0b6d42caec77a6be2e7a94f75e6d cb261c9
Branches : temp-uv-face-select-no-thresh-when-inside
Author : Campbell Barton (campbellbarton)
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UV: tweak face select behavior

When the mouse cursor is inside the UV face,
extend the selection threshold.

This means when zoomed in, a face can always be selected when the cursor
is inside it.
In the case of multiple overlapping faces - the face with the closest
center is used.

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4 Paths Changed]]>
Mon, 18 Jan 2021 07:24:56 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/cb261c96f56b0b6d42caec77a6be2e7a94f75e6dCampbell Barton