http://www.miikahweb.com/feed.php MiikaHweb - Blender Geometry-nodes-point-separate-node Branch http://www.miikahweb.com/ MiikaHweb - Blender Geometry-nodes-point-separate-node Branch fi Thu, 29 Jul 21 09:48:22 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[abd2ee4]: Attribute Compare: Use the most complex data type instead of...]]> http://www.miikahweb.com/en/blender/git-logs/commit/abd2ee4a8d80d74d59604be7e11b507389f0778f abd2ee4
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Attribute Compare: Use the most complex data type instead of the least

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Thu, 10 Dec 2020 15:31:42 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/abd2ee4a8d80d74d59604be7e11b507389f0778fHans Goudey
<![CDATA[[4bdb67d]: Merge branch 'master' into geometry-nodes-point-separate-node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/4bdb67d5c0d4d88646f617e2f8f3be766edfad9f 4bdb67d
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes-point-separate-node

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Thu, 10 Dec 2020 14:55:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4bdb67d5c0d4d88646f617e2f8f3be766edfad9fHans Goudey
<![CDATA[[98b1e09]: Optimize comparisons by squaring threshold first]]> http://www.miikahweb.com/en/blender/git-logs/commit/98b1e09d06440deb8c83f966e0c10b87591584b2 98b1e09
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Optimize comparisons by squaring threshold first

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Thu, 10 Dec 2020 15:09:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/98b1e09d06440deb8c83f966e0c10b87591584b2Hans Goudey
<![CDATA[[0e757da]: Geometry Nodes: Add a method to find the lowest complexity...]]> http://www.miikahweb.com/en/blender/git-logs/commit/0e757da3b548543ac938620d4defe177348220bd 0e757da
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Add a method to find the lowest complexity attribute

For the attribute comparison node, it makes sense to read both input
attributes implicitly converted to the same data type. But the choice
of which of the two data types to read with is somewhat arbitrary.
This commit adds a utility function to choose the least "complex" data
type as a lowest common denominator, to make that choice less arbitrary
, and to support other needs in the future.

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Wed, 09 Dec 2020 22:33:09 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0e757da3b548543ac938620d4defe177348220bdHans Goudey
<![CDATA[[200cbb6]: Geometry Nodes: Add utilities for getting an attribute's data...]]> http://www.miikahweb.com/en/blender/git-logs/commit/200cbb6adfca8f5fe55ff73650882cc0026da27b 200cbb6
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Add utilities for getting an attribute's data type

With the previous helper function in this file you had to know the data
type you wanted for the input attribute before requesting it. This adds
another utility function for getting the data type without building the
attribute. The attribute's can be requested later after doing some
logic to figure out the right data type to read.

No functional changes in this commit.

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Wed, 09 Dec 2020 22:29:49 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/200cbb6adfca8f5fe55ff73650882cc0026da27bHans Goudey
<![CDATA[[62953c2]: Geometry Nodes: Support equality operations with all data types...]]> http://www.miikahweb.com/en/blender/git-logs/commit/62953c2bf39252fc59d0365b9a33453e179b66c0 62953c2
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Support equality operations with all data types

Testing equality of vectors can't be done properly if they are implicitly
converted to float before-hand. This adds a lot of boilerplate code to
the node, maybe that can made more elegant in the future, but it's not
so complicated anyway.

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Wed, 09 Dec 2020 22:42:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/62953c2bf39252fc59d0365b9a33453e179b66c0Hans Goudey
<![CDATA[[9acba6f]: Merge branch 'master' into geometry-nodes-point-separate-node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/9acba6f716fabd8d41d158ee18ddae21fab80e16 9acba6f
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes-point-separate-node

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Wed, 09 Dec 2020 15:53:17 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/9acba6f716fabd8d41d158ee18ddae21fab80e16Hans Goudey
<![CDATA[[c61c9f6]: Use new get_input_attribute abstraction]]> http://www.miikahweb.com/en/blender/git-logs/commit/c61c9f61c6dd692d3cdd44e059d8e43aaedfaae8 c61c9f6
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Use new get_input_attribute abstraction

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Wed, 09 Dec 2020 16:29:29 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/c61c9f61c6dd692d3cdd44e059d8e43aaedfaae8Hans Goudey
<![CDATA[[043926b]: Merge branch 'master' into geometry-nodes-point-separate-node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/043926bfd2867782be99e6ee9c77e4ae1aedec7b 043926b
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes-point-separate-node

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Wed, 09 Dec 2020 14:35:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/043926bfd2867782be99e6ee9c77e4ae1aedec7bHans Goudey
<![CDATA[[81fb972]: Support meshes in addition to point clouds]]> http://www.miikahweb.com/en/blender/git-logs/commit/81fb9720fef7f2c09580e73ea9ca61b280207d98 81fb972
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Support meshes in addition to point clouds

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Wed, 09 Dec 2020 15:43:32 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/81fb9720fef7f2c09580e73ea9ca61b280207d98Hans Goudey
<![CDATA[[96feddd]: Use text for comparison RNA enum items]]> http://www.miikahweb.com/en/blender/git-logs/commit/96feddd85f02c4996f3a4193e456f1d9c4d846ec 96feddd
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Use text for comparison RNA enum items

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Wed, 09 Dec 2020 15:00:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/96feddd85f02c4996f3a4193e456f1d9c4d846ecHans Goudey
<![CDATA[[ae4afcf]: Merge branch 'master' into geometry-nodes-point-separate-node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/ae4afcfbee2c55f82ceda1461a264d1f7af31fc1 ae4afcf
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes-point-separate-node

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Tue, 08 Dec 2020 17:27:16 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ae4afcfbee2c55f82ceda1461a264d1f7af31fc1Hans Goudey
<![CDATA[[d6354a7]: Merge branch 'master' into geometry-nodes-point-separate-node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/d6354a7ee270f328f23026c26b04406fcdf5b189 d6354a7
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes-point-separate-node

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Mon, 07 Dec 2020 17:15:41 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d6354a7ee270f328f23026c26b04406fcdf5b189Hans Goudey
<![CDATA[[e0c199a]: Review feedback: Only move pointcloud, use numbers for naming...]]> http://www.miikahweb.com/en/blender/git-logs/commit/e0c199a527e7052b294f39bbca6d56c27923abbf e0c199a
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Review feedback: Only move pointcloud, use numbers for naming

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Mon, 07 Dec 2020 17:56:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e0c199a527e7052b294f39bbca6d56c27923abbfHans Goudey
<![CDATA[[e7ec68c]: Merge branch 'master' into geometry-nodes-point-separate-node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/e7ec68cd46d04efb6fde6c57f10467a232cfbab3 e7ec68c
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes-point-separate-node

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Mon, 07 Dec 2020 14:01:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e7ec68cd46d04efb6fde6c57f10467a232cfbab3Hans Goudey
<![CDATA[[6505f9c]: Geometry Nodes: Add boolean type to random attribute node]]> http://www.miikahweb.com/en/blender/git-logs/commit/6505f9c09ae8cd88d67dc4e946bd5ade66af7387 6505f9c
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Add boolean type to random attribute node

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Fri, 04 Dec 2020 00:27:20 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6505f9c09ae8cd88d67dc4e946bd5ade66af7387Hans Goudey
<![CDATA[[920edc35]: Merge branch 'geometry-nodes' into geometry-nodes-point-separate...]]> http://www.miikahweb.com/en/blender/git-logs/commit/920edc358cfd09200f1fdb6bc7fe1dfc1173adfe 920edc35
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'geometry-nodes' into geometry-nodes-point-separate-node

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Thu, 03 Dec 2020 17:31:05 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/920edc358cfd09200f1fdb6bc7fe1dfc1173adfeHans Goudey
<![CDATA[[be3bb4d]: Geometry Nodes: Refactor and change point separate node]]> http://www.miikahweb.com/en/blender/git-logs/commit/be3bb4da0325e8f72d73830e6186bea2d4060e3d be3bb4d
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Refactor and change point separate node

The threshold input is unecessary with an "attribute compare"
node before this one, or with attribute rounding. So to remove some
complexity it is removed, and a boolean input attribute is used instead.

For the implementation, the existing code becomes a bit more specific
to point cloud data, because I'm realizing that mesh separate is quite a
different problem, and it doesn't make sense to force the same code
to be able to solve that too.

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Fri, 04 Dec 2020 00:31:10 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/be3bb4da0325e8f72d73830e6186bea2d4060e3dHans Goudey
<![CDATA[[d9b8ddd]: Geometry Nodes: Add a boolean attribute data type]]> http://www.miikahweb.com/en/blender/git-logs/commit/d9b8ddd88364203483c7282321e057edcb9b8e1e d9b8ddd
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Add a boolean attribute data type

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Fri, 04 Dec 2020 00:23:21 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d9b8ddd88364203483c7282321e057edcb9b8e1eHans Goudey
<![CDATA[[e902379]: Geometry Nodes: Attribute compare node]]> http://www.miikahweb.com/en/blender/git-logs/commit/e90237976426905aae040f2047dea2b5edebfe25 e902379
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Attribute compare node

This node reads two input attributes as floats and allows for basic
element-wise comparison operations. Like the attribute math node,
it's also possible to switch to using floats as inputs. This node can
be combined with the point separate node for more flexibility on which
points to separate out.

I used the same abstractions that the attribute math node uses in this
commit, assuming that makes sense.

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Fri, 04 Dec 2020 04:50:45 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e90237976426905aae040f2047dea2b5edebfe25Hans Goudey
<![CDATA[[f58d9d7]: Merge branch 'master' into geometry-nodes-point-separate-node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/f58d9d7500cc28cb57cb007922b6157cdbe02244 f58d9d7
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes-point-separate-node

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Thu, 03 Dec 2020 17:31:18 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/f58d9d7500cc28cb57cb007922b6157cdbe02244Hans Goudey
<![CDATA[[2f0f269]: Point Separate Node: Change has_attribute function]]> http://www.miikahweb.com/en/blender/git-logs/commit/2f0f2696848a3294731cf723040f3d33b4f1235d 2f0f269
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Point Separate Node: Change has_attribute function

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Wed, 02 Dec 2020 14:08:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2f0f2696848a3294731cf723040f3d33b4f1235dHans Goudey
<![CDATA[[390c4ef]: Merge branch 'master' into geometry-nodes]]> http://www.miikahweb.com/en/blender/git-logs/commit/390c4efa0c15b39e2d1971bc81464cffae56d102 390c4ef
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Merge branch 'master' into geometry-nodes

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Wed, 02 Dec 2020 15:58:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/390c4efa0c15b39e2d1971bc81464cffae56d102Jacques Lucke
<![CDATA[[267ba32]: Point separate node: Refactor, add comments, clean up]]> http://www.miikahweb.com/en/blender/git-logs/commit/267ba329ece56b9bd30abb4866ff75e437cb7f83 267ba32
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Point separate node: Refactor, add comments, clean up

Make more of the logic generic so that it can more easily work on more
component types in the future. Basically anything that handles attributes
can be generic.

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Wed, 02 Dec 2020 03:33:47 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/267ba329ece56b9bd30abb4866ff75e437cb7f83Hans Goudey
<![CDATA[[59414e6]: Point Separate Node: Revert earlier change to point cloud creation...]]> http://www.miikahweb.com/en/blender/git-logs/commit/59414e6a6f032e38008d4a1e935e9d6926fe3831 59414e6
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Point Separate Node: Revert earlier change to point cloud creation

I'm not quite sure creating the "radius" attribute in here is necessary
when any other attribute can be created later, but without this the
original radius attribute didn't pass to the new point cloud components
properly.

This should be investigated though, because the "radius" attribute
of pointclouds currently exists in some "semi-built-in" space that
doesn't really make sense.

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Wed, 02 Dec 2020 03:29:55 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/59414e6a6f032e38008d4a1e935e9d6926fe3831Hans Goudey
<![CDATA[[bce42fb]: Attribute Access: Add a "has_attribute" method]]> http://www.miikahweb.com/en/blender/git-logs/commit/bce42fbfe4b61d7351eac3f912729e721512f52a bce42fb
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Attribute Access: Add a "has_attribute" method

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Wed, 02 Dec 2020 03:31:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/bce42fbfe4b61d7351eac3f912729e721512f52aHans Goudey
<![CDATA[[4eef1d2]: Geometry Nodes: Point separate node]]> http://www.miikahweb.com/en/blender/git-logs/commit/4eef1d2edc16b113e2ef83e0279e555cbb2e0884 4eef1d2
Branches : geometry-nodes-point-separate-node
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Point separate node

This node takes an input geometry and ouputs two geometries, moving
some points to the first and other points to the second depending on a
mask attribute input and a threshold.

The implementation tries to be "attribute component agnostic", meaning
it should be relatively easy to add "separate" functionality for more
component types in the future when they need to support it. (Then the
node could be renamed "Separate Geometry").

There is still an error carrying over the values for some attributes to
the output geometries.

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Tue, 01 Dec 2020 21:05:35 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4eef1d2edc16b113e2ef83e0279e555cbb2e0884Hans Goudey
<![CDATA[[f14c944]: UI: Add new node colors for geometry nodes]]> http://www.miikahweb.com/en/blender/git-logs/commit/f14c9444c82662114c6e6015cbd5c187a07a297b f14c944
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Hans Goudey (HooglyBoogly)
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UI: Add new node colors for geometry nodes

During the development of the new nodes in the `geometry-nodes` branch
the color of the new nodes wasn't considered, so all of the nodes ended
up red, the color for "input" nodes. This patch introduces two new
colors, one for "Geometry" and one for "Attributes". There are only two
attribute nodes currently, but the next sprint will add two more,
attribute mix, and sample from texture. The attribute nodes are
conceptually different enough from the nodes that modify the geometry
that they deserve their own color.

Differential Revision: https://developer.blender.org/D9682

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Tue, 01 Dec 2020 15:28:29 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/f14c9444c82662114c6e6015cbd5c187a07a297bHans Goudey
<![CDATA[[399e5cc]: Geometry Nodes: support swapping inputs in function nodes]]> http://www.miikahweb.com/en/blender/git-logs/commit/399e5cc06928a7112fbca737ef7bf353e1581f8a 399e5cc
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Geometry Nodes: support swapping inputs in function nodes

This is the same fix as in rB5ae666c2cc67be0e5ffb897c1ff48fe434d7dbc6.

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Tue, 01 Dec 2020 14:11:49 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/399e5cc06928a7112fbca737ef7bf353e1581f8aJacques Lucke
<![CDATA[[5ae666c]: Geometry Nodes: automatically reconnect when swapping inputs]]> http://www.miikahweb.com/en/blender/git-logs/commit/5ae666c2cc67be0e5ffb897c1ff48fe434d7dbc6 5ae666c
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Geometry Nodes: automatically reconnect when swapping inputs

This makes it easier to swap the inputs to the Join Geometry node.
The behavior is the same as in the Math node.

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Tue, 01 Dec 2020 14:04:45 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/5ae666c2cc67be0e5ffb897c1ff48fe434d7dbc6Jacques Lucke
<![CDATA[[b9525e3]: Geometry Nodes: correct modifier name when creating from node...]]> http://www.miikahweb.com/en/blender/git-logs/commit/b9525e3279c4303f39da7e9b41b423b9fb0baf9c b9525e3
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Geometry Nodes: correct modifier name when creating from node editor

The name should be the same as when the modifier is created in the
modifier tab of the properties editor.

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Tue, 01 Dec 2020 10:32:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b9525e3279c4303f39da7e9b41b423b9fb0baf9cJacques Lucke
<![CDATA[[1bb2c7d]: Cleanup: Store "is_active" instead of pointer property in panel...]]> http://www.miikahweb.com/en/blender/git-logs/commit/1bb2c7dda3005279c43b7bf9db4c63320abc7d04 1bb2c7d
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Hans Goudey (HooglyBoogly)
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Cleanup: Store "is_active" instead of pointer property in panel type

This is consistent with the way other panel type fields are stored.

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Mon, 30 Nov 2020 22:43:14 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/1bb2c7dda3005279c43b7bf9db4c63320abc7d04Hans Goudey
<![CDATA[[a0f41a4]: Merge branch 'master' into geometry-nodes]]> http://www.miikahweb.com/en/blender/git-logs/commit/a0f41a4fd1a559bced7f73e4b4c3b051c38c804c a0f41a4
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Hans Goudey (HooglyBoogly)
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Merge branch 'master' into geometry-nodes

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Mon, 30 Nov 2020 22:36:14 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a0f41a4fd1a559bced7f73e4b4c3b051c38c804cHans Goudey
<![CDATA[[7aa47cd]: Merge remote-tracking branch 'origin/master' into geometry-...]]> http://www.miikahweb.com/en/blender/git-logs/commit/7aa47cd6ff89e11f4158cdfedb2a4a80fdd8d7c5 7aa47cd
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Unknown ()
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Merge remote-tracking branch 'origin/master' into geometry-nodes

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Mon, 30 Nov 2020 19:25:59 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/7aa47cd6ff89e11f4158cdfedb2a4a80fdd8d7c5
<![CDATA[[1ecc2b3]: Cleanup: add a comment]]> http://www.miikahweb.com/en/blender/git-logs/commit/1ecc2b305d7dfc78c393f02e8dee075023e16e00 1ecc2b3
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Cleanup: add a comment

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Mon, 30 Nov 2020 15:43:08 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/1ecc2b305d7dfc78c393f02e8dee075023e16e00Jacques Lucke
<![CDATA[[7c4c680]: Cleanup: correct function name]]> http://www.miikahweb.com/en/blender/git-logs/commit/7c4c6809b9c26e625a575cfa6e37667bedb7429c 7c4c680
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Cleanup: correct function name

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Mon, 30 Nov 2020 15:33:37 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/7c4c6809b9c26e625a575cfa6e37667bedb7429cJacques Lucke
<![CDATA[[f7d9ec6]: Merge branch 'master' into geometry-nodes]]> http://www.miikahweb.com/en/blender/git-logs/commit/f7d9ec6a40d8595d66e7a76d3d8d9ee8adfa0f71 f7d9ec6
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Merge branch 'master' into geometry-nodes

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Mon, 30 Nov 2020 15:34:16 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/f7d9ec6a40d8595d66e7a76d3d8d9ee8adfa0f71Jacques Lucke
<![CDATA[[69f4088]: Geometry Nodes: Change modifier name]]> http://www.miikahweb.com/en/blender/git-logs/commit/69f4088ba1f598394d4d599f996772a7b183aad7 69f4088
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Hans Goudey (HooglyBoogly)
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Geometry Nodes: Change modifier name

The modifier was called "Empty", which reflects the fact that the modifier
doesn't do anything when you add it. However, that is not true after you
change the modifier's node group, and the fact that the modifier uses
nodes is the one thing that distinguishes it at this point. This commit
changes the name to "Geometry Nodes", which is simple and consistent
with the "Geometry Node Editor" and the naming of the project so far.

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Mon, 30 Nov 2020 15:23:57 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/69f4088ba1f598394d4d599f996772a7b183aad7Hans Goudey
<![CDATA[[eb94029]: Merge branch 'master' into geometry-nodes]]> http://www.miikahweb.com/en/blender/git-logs/commit/eb9402996efd1dbf6a94062dd1792ab186da9f72 eb94029
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Merge branch 'master' into geometry-nodes

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Mon, 30 Nov 2020 09:27:15 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/eb9402996efd1dbf6a94062dd1792ab186da9f72Jacques Lucke
<![CDATA[[659ef49]: Geometry Nodes: support muted nodes]]> http://www.miikahweb.com/en/blender/git-logs/commit/659ef4938b9be1f45575d1958bb149ab8066273d 659ef49
Branches : geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup
Author : Jacques Lucke (JacquesLucke)
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Geometry Nodes: support muted nodes

The handling of muted nodes is handled at the derived node tree
level now. This is also where expanding node groups is handled.
Muted nodes are relinked and removed from the derived tree
during construction. The geometry node evaluation code does
not have to know about muted nodes this way.

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Fri, 27 Nov 2020 18:38:14 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/659ef4938b9be1f45575d1958bb149ab8066273dJacques Lucke