http://www.miikahweb.com/feed.php MiikaHweb - Blender Commits By Sidd017 http://www.miikahweb.com/ MiikaHweb - Blender Commits By Sidd017 fi Thu, 16 Sep 21 21:26:23 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[29deaae] soc-2021-uv-edge-select-support: Fix: Deselecting edges in sticky vertex mode]]> http://www.miikahweb.com/en/blender/git-logs/commit/29deaaee007faaa9a42a73d29dc1b15f330e745b 29deaae
Branches : soc-2021-uv-edge-select-support
Author : Siddhartha Jejurkar (sidd017)
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Fix: Deselecting edges in sticky vertex mode

Fixes the bug where deselecting an UV edge in sticky vertex mode would
deselect the UV vertices as well.

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Sat, 11 Sep 2021 09:55:40 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/29deaaee007faaa9a42a73d29dc1b15f330e745bSiddhartha Jejurkar
<![CDATA[[fdc9318] soc-2021-uv-edge-select-support: UV: Drawing selected edges]]> http://www.miikahweb.com/en/blender/git-logs/commit/fdc931836004b2d8df6870be470e4b8d4596c4ca fdc9318
Branches : soc-2021-uv-edge-select-support
Author : Siddhartha Jejurkar (sidd017)
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UV: Drawing selected edges

* Changes vertex count for UV edge polygon from 4 to 6 in the geometry
shader
* Edge center for a selected edge will not be highlighted if the edge is
not selected. This new behavior provides a visual aid to the user that
helps in identifying selected and unselected UV edges

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Fri, 10 Sep 2021 09:25:02 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/fdc931836004b2d8df6870be470e4b8d4596c4caSiddhartha Jejurkar
<![CDATA[[64d640d] soc-2021-uv-edge-select-support: Merge branch 'master' into soc-2021-uv-edge-select-support]]> http://www.miikahweb.com/en/blender/git-logs/commit/64d640d196a08546b123c7eb87f7f1e16a6a25e4 64d640d
Branches : soc-2021-uv-edge-select-support
Author : Siddhartha Jejurkar (sidd017)
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Merge branch 'master' into soc-2021-uv-edge-select-support

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Fri, 27 Aug 2021 03:48:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/64d640d196a08546b123c7eb87f7f1e16a6a25e4Siddhartha Jejurkar
<![CDATA[[0c2bc84] soc-2021-uv-editor-improvements: Merge branch 'master' into soc-2021-uv-editor-improvements]]> http://www.miikahweb.com/en/blender/git-logs/commit/0c2bc843f500cc0bc9511b5ca68ab61a8922ce9b 0c2bc84
Branches : soc-2021-uv-editor-improvements
Author : Siddhartha Jejurkar (sidd017)
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Merge branch 'master' into soc-2021-uv-editor-improvements

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Mon, 16 Aug 2021 05:04:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0c2bc843f500cc0bc9511b5ca68ab61a8922ce9bSiddhartha Jejurkar
<![CDATA[[2766e00] soc-2021-uv-edge-select-support: Merge branch 'master' into soc-2021-uv-edge-select-support]]> http://www.miikahweb.com/en/blender/git-logs/commit/2766e00ecfcca78d1a9fc2982cc3846b8e741e09 2766e00
Branches : soc-2021-uv-edge-select-support
Author : Siddhartha Jejurkar (sidd017)
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Merge branch 'master' into soc-2021-uv-edge-select-support

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Mon, 16 Aug 2021 05:08:50 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2766e00ecfcca78d1a9fc2982cc3846b8e741e09Siddhartha Jejurkar
<![CDATA[[98deceb] soc-2021-uv-editor-improvements: Cleanup and fix: Dynamic grid and offset operator]]> http://www.miikahweb.com/en/blender/git-logs/commit/98deceb5c195444e26d69f784471fc7e721080d5 98deceb
Branches : soc-2021-uv-editor-improvements
Author : Siddhartha Jejurkar (sidd017)
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Cleanup and fix: Dynamic grid and offset operator

* Minor fix for dynamic grid
* Cleanup UV offset operator

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Mon, 16 Aug 2021 04:34:49 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/98deceb5c195444e26d69f784471fc7e721080d5Siddhartha Jejurkar
<![CDATA[[da8963a] soc-2021-uv-editor-improvements: Cleanup and fixes: UV grid types]]> http://www.miikahweb.com/en/blender/git-logs/commit/da8963af2dd49201fb214a6e91ea2e251a74257e da8963a
Branches : soc-2021-uv-editor-improvements
Author : Siddhartha Jejurkar (sidd017)
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Cleanup and fixes: UV grid types

* Code and comment cleanup
* Refactor subdividing grid code to allow creating grid of different
dimensions different from the previous 4x4 grid
* Change subdividing grid dimensions to start from 8x8
* Refactor code used to calculate increment snapping value for the UV
editor

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Mon, 16 Aug 2021 01:14:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/da8963af2dd49201fb214a6e91ea2e251a74257eSiddhartha Jejurkar
<![CDATA[[6f61cd9] soc-2021-uv-edge-select-support: Cleanup: Use utility function]]> http://www.miikahweb.com/en/blender/git-logs/commit/6f61cd90cc4cd96c7ecab242e69d62917ca76c68 6f61cd9
Branches : soc-2021-uv-edge-select-support
Author : Siddhartha Jejurkar (sidd017)
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Cleanup: Use utility function

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Sat, 14 Aug 2021 14:42:38 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6f61cd90cc4cd96c7ecab242e69d62917ca76c68Siddhartha Jejurkar
<![CDATA[[70824ab] soc-2021-uv-edge-select-support: Merge branch 'master' into soc-2021-uv-editor-improvements-...]]> http://www.miikahweb.com/en/blender/git-logs/commit/70824abc3f995b8cefd51637b3dff6e9866e8cbc 70824ab
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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Merge branch 'master' into soc-2021-uv-editor-improvements-edge-selection

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Mon, 09 Aug 2021 01:35:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/70824abc3f995b8cefd51637b3dff6e9866e8cbcSiddhartha Jejurkar
<![CDATA[[72ee339] soc-2021-uv-editor-improvements: Merge branch 'master' into soc-2021-uv-editor-improvements]]> http://www.miikahweb.com/en/blender/git-logs/commit/72ee3397100d7f90139d5bafc7cac2b5ef453659 72ee339
Branches : soc-2021-uv-editor-improvements
Author : Siddhartha Jejurkar (sidd017)
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Merge branch 'master' into soc-2021-uv-editor-improvements

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Mon, 09 Aug 2021 01:01:32 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/72ee3397100d7f90139d5bafc7cac2b5ef453659Siddhartha Jejurkar
<![CDATA[[a7f24a8] soc-2021-uv-edge-select-support: Edge selection support for Edge ring and loop select operator...]]> http://www.miikahweb.com/en/blender/git-logs/commit/a7f24a8307ce2fedbca27495344a9d7623c094f1 a7f24a8
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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Edge selection support for Edge ring and loop select operator

* Adds edge selection support for edge ring and edge loop select operator
* Selecting face loops in the UV editor is now done through the loop
select operator

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Sun, 08 Aug 2021 21:30:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a7f24a8307ce2fedbca27495344a9d7623c094f1Siddhartha Jejurkar
<![CDATA[[752c840] soc-2021-uv-edge-select-support: Cleanup and fix: UV Invert selection]]> http://www.miikahweb.com/en/blender/git-logs/commit/752c840f1e3423a62f611e07f6f63b4d6d125036 752c840
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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Cleanup and fix: UV Invert selection

* Code and comment cleanup
* Fix: Make invert selection respect sticky modes when using edge select
mode

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Sat, 07 Aug 2021 18:09:29 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/752c840f1e3423a62f611e07f6f63b4d6d125036Siddhartha Jejurkar
<![CDATA[[ddbbbf4] soc-2021-uv-edge-select-support: Fix: Check edge selection only for common vertex]]> http://www.miikahweb.com/en/blender/git-logs/commit/ddbbbf40f670689406ad2de676a0e9620f189bda ddbbbf4
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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Fix: Check edge selection only for common vertex

Allow edge selection test only for UV edges that share a common UV
vertex. Previous logic didn't check if the UV edges shared the same
UV vertex.

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Sat, 07 Aug 2021 15:08:18 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ddbbbf40f670689406ad2de676a0e9620f189bdaSiddhartha Jejurkar
<![CDATA[[a4af0f5] soc-2021-uv-edge-select-support: UV: Edge selection for UV select pinned operator]]> http://www.miikahweb.com/en/blender/git-logs/commit/a4af0f530cad2f6fdc91478a9a32fcb653a5b1e4 a4af0f5
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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UV: Edge selection for UV select pinned operator

Ensure edge selection for UV select pinned operator by flushing the
selection upwards (verts to edge)

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Sat, 07 Aug 2021 08:37:06 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a4af0f530cad2f6fdc91478a9a32fcb653a5b1e4Siddhartha Jejurkar
<![CDATA[[a342ea1] soc-2021-uv-edge-select-support: UV: Refactor UV select split operator]]> http://www.miikahweb.com/en/blender/git-logs/commit/a342ea1cf52be46e83186d427d9c770e0d78b35a a342ea1
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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UV: Refactor UV select split operator

Refactor UV select split operator to use MLOOPUV_EDGESEL flag

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Sat, 07 Aug 2021 08:09:40 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a342ea1cf52be46e83186d427d9c770e0d78b35aSiddhartha Jejurkar
<![CDATA[[e88563e] soc-2021-uv-edge-select-support: Merge branch 'master' into soc-2021-uv-editor-improvements-...]]> http://www.miikahweb.com/en/blender/git-logs/commit/e88563e472218555ee709cb2bd32079f8a5ac23f e88563e
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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Merge branch 'master' into soc-2021-uv-editor-improvements-edge-selection

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Thu, 05 Aug 2021 11:12:53 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e88563e472218555ee709cb2bd32079f8a5ac23fSiddhartha Jejurkar
<![CDATA[[db821af] soc-2021-uv-edge-select-support: Fix: Invert selection and free unreleased memory]]> http://www.miikahweb.com/en/blender/git-logs/commit/db821af1729d2b1b1037fe9b4f72b8029452ff65 db821af
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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Fix: Invert selection and free unreleased memory

- Free unreleased memory from vertex map
- Select Invert operator now works with UV face select mode as well

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Wed, 04 Aug 2021 00:49:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/db821af1729d2b1b1037fe9b4f72b8029452ff65Siddhartha Jejurkar
<![CDATA[[d6e02d9] soc-2021-uv-edge-select-support: UV: Extend edge selection support]]> http://www.miikahweb.com/en/blender/git-logs/commit/d6e02d92e13383b73f305cd7cd2162143f647507 d6e02d9
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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UV: Extend edge selection support

- Add edge selection support for operators: mouse select, box select,
circle select, lasso select, (de)select all, invert selection and
select more/less
- Flush selections between UV verts and edges
- Fix: prevent deselection of neighbouring edges when deselecting an
edge in sticky location + edge select mode

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Wed, 04 Aug 2021 00:49:26 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d6e02d92e13383b73f305cd7cd2162143f647507Siddhartha Jejurkar
<![CDATA[[8b3b353] soc-2021-uv-edge-select-support: Fix: Prevent deselection of surrounding UV faces]]> http://www.miikahweb.com/en/blender/git-logs/commit/8b3b353cafd151fc6236fe8fab417fd446d5ec03 8b3b353
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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Fix: Prevent deselection of surrounding UV faces

With face + sticky loc/vertex mode, trying to deselect UV faces would
sometimes result in surrounding UV faces being deselected as well. This
commit fixes that allowing conditional deselection of shared UV
vertices based on the selection state of surrounding UV faces.

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Wed, 04 Aug 2021 00:49:25 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/8b3b353cafd151fc6236fe8fab417fd446d5ec03Siddhartha Jejurkar
<![CDATA[[035fa79] soc-2021-uv-edge-select-support: UV: Edge selection support - Initial]]> http://www.miikahweb.com/en/blender/git-logs/commit/035fa7985d270fae197dfd155c7937b24e16e244 035fa79
Branches : soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection
Author : Siddhartha Jejurkar (sidd017)
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UV: Edge selection support - Initial

* Add UV edge selection flag - MLOOPUV_EDGESEL
* Refactor existing UV element selection functions to use the edge
selection flag wherever required
* Refactor existing UV element check functions to ensure proper
selection states using the edge selection flag
* Refactor UV select all operator to use edge selection flag
* New functions for selecting vertices or edges that share the same
location, either on 3D mesh or in UV space.
* Add small penalty for finding the nearest UV edge. Ensures that UV edge
selection will select other edges sharing the same location in
successive selection attempts.
* Expose UV edge selection flag as boolean in Python

Differential Revision: https://developer.blender.org/D12028

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Wed, 04 Aug 2021 00:49:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/035fa7985d270fae197dfd155c7937b24e16e244Siddhartha Jejurkar