http://www.miikahweb.com/feed.php MiikaHweb - Blender Commits By Pablodp606 http://www.miikahweb.com/ MiikaHweb - Blender Commits By Pablodp606 fi Thu, 23 Sep 21 20:00:21 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[6648f82] sculpt-dev: Merge branch 'master' into sculpt-dev]]> http://www.miikahweb.com/en/blender/git-logs/commit/6648f82ef7d6a15c8e8fb5474bdee6d2e7853a26 6648f82
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Merge branch 'master' into sculpt-dev

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0 Paths Changed]]>
Sat, 28 Aug 2021 17:58:13 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6648f82ef7d6a15c8e8fb5474bdee6d2e7853a26Pablo Dobarro
<![CDATA[[320ff87] sculpt-dev: Sculpt: Quantize mask filter]]> http://www.miikahweb.com/en/blender/git-logs/commit/320ff879485213d4bb3eda2e40f7481cc6d7c83c 320ff87
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Sculpt: Quantize mask filter

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Sat, 28 Aug 2021 17:57:32 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/320ff879485213d4bb3eda2e40f7481cc6d7c83cPablo Dobarro
<![CDATA[[8b8733e] sculpt-dev: Sculpt Vertex Colors: New sample color operator]]> http://www.miikahweb.com/en/blender/git-logs/commit/8b8733e76cdd3a9e55369c3c5d5c3147ecf2e7e3 8b8733e
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Sculpt Vertex Colors: New sample color operator

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Thu, 26 Aug 2021 23:07:07 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/8b8733e76cdd3a9e55369c3c5d5c3147ecf2e7e3Pablo Dobarro
<![CDATA[[4dda04e] sculpt-dev: Merge branch 'master' into sculpt-dev]]> http://www.miikahweb.com/en/blender/git-logs/commit/4dda04eaa9e0646f275b7633b4168906ea3c7a71 4dda04e
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Merge branch 'master' into sculpt-dev

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0 Paths Changed]]>
Thu, 26 Aug 2021 21:19:21 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4dda04eaa9e0646f275b7633b4168906ea3c7a71Pablo Dobarro
<![CDATA[[3c82725] master: Disable Fade Inactive Geometry overlay by default]]> http://www.miikahweb.com/en/blender/git-logs/commit/3c82725d745cf35eb96f2b79dc8483e85610a6e9 3c82725
Branches : master
Author : Pablo Dobarro (pablodp606)
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Disable Fade Inactive Geometry overlay by default

This overlay was intended to identify the active objects in modes
like Sculpt Mode, where you don't have any extra visual indication
of what is the current and target object when switching directly
between them.

After having flash on mode transfer on the transfer mode operator,
the visual information this overlays provides is redundant. It is
still available in case some users want to use it like a way of
focusing on the active object.

Reviewed By: JulienKaspar, JacquesLucke

Differential Revision: https://developer.blender.org/D12303

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Tue, 24 Aug 2021 10:56:36 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/3c82725d745cf35eb96f2b79dc8483e85610a6e9Pablo Dobarro
<![CDATA[[24c16f5] master: Fix wireframe overlay not blending over paint overlay correctly...]]> http://www.miikahweb.com/en/blender/git-logs/commit/24c16f54571fe948aa5c02f807ca23188b436764 24c16f5
Branches : master
Author : Pablo Dobarro (pablodp606)
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Fix wireframe overlay not blending over paint overlay correctly

When using wireframe opacity, the paint overlay needs to be drawn
before the wireframes in order to alpha blend correctly.
Sculpt overlays were also affected by this, so this commit refactors
this part of the code in case other overlays needs to be added in
the future.

Reviewed By: Mets

Differential Revision: https://developer.blender.org/D12235

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1 Path Changed]]>
Tue, 17 Aug 2021 21:54:45 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/24c16f54571fe948aa5c02f807ca23188b436764Pablo Dobarro
<![CDATA[[fc1855e] lineart-shadow: Fix T90235: Smooth Brush not working with interior vertices...]]> http://www.miikahweb.com/en/blender/git-logs/commit/fc1855e5ca4d7244a790099d42adff4be17bc146 fc1855e
Branches : lineart-shadow, temp-lineart-contained
Author : Pablo Dobarro (pablodp606)
Committed By : YimingWu (NicksBest)
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Fix T90235: Smooth Brush not working with interior vertices with two adjacent edges

The exception to automatically pin vertices of grid corners also
has to take into account that the vertex is in a boundary.

Reviewed By: JacquesLucke

Maniphest Tasks: T90235

Differential Revision: https://developer.blender.org/D12044

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1 Path Changed]]>
Tue, 10 Aug 2021 01:35:29 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/fc1855e5ca4d7244a790099d42adff4be17bc146Pablo Dobarro
<![CDATA[[bd4e86a] lineart-shadow: Fix T90236: Sculpt automasking failing when the stroke does...]]> http://www.miikahweb.com/en/blender/git-logs/commit/bd4e86ae20715a44ae237275175ae7e929a7e1ed bd4e86a
Branches : lineart-shadow, temp-lineart-contained
Author : Pablo Dobarro (pablodp606)
Committed By : YimingWu (NicksBest)
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Fix T90236: Sculpt automasking failing when the stroke does not start over the mesh

The active geometry element are usually updated by the cursor drawing
code (as they are needed for the cursor preview) and when an sculpt
operator starts. For brushes, this was not happening. This was making
brushes rely by default on the last cursor drawing update, which can
be incorrect if the mouse moved after starting the stroke without
hovering the active geometry.

Reviewed By: JacquesLucke

Maniphest Tasks: T90236

Differential Revision: https://developer.blender.org/D12045

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1 Path Changed]]>
Tue, 10 Aug 2021 01:35:29 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/bd4e86ae20715a44ae237275175ae7e929a7e1edPablo Dobarro
<![CDATA[[c78b087] sculpt-dev: Asset Browser: Support dropping materials into Face Sets]]> http://www.miikahweb.com/en/blender/git-logs/commit/c78b0874ade8ee7c8c0d5a26a849f52dcad1169e c78b087
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Asset Browser: Support dropping materials into Face Sets

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2 Paths Changed]]>
Fri, 06 Aug 2021 15:33:18 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/c78b0874ade8ee7c8c0d5a26a849f52dcad1169ePablo Dobarro
<![CDATA[[b991a92] sculpt-dev: Merge branch 'master' into sculpt-dev]]> http://www.miikahweb.com/en/blender/git-logs/commit/b991a92aababe63ef85e1726a7fb94e840302cb9 b991a92
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Merge branch 'master' into sculpt-dev

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0 Paths Changed]]>
Thu, 05 Aug 2021 18:10:57 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b991a92aababe63ef85e1726a7fb94e840302cb9Pablo Dobarro
<![CDATA[[01965a2] sculpt-dev: Cursor: Change face set color and wireframe preview]]> http://www.miikahweb.com/en/blender/git-logs/commit/01965a275c32da979af93739ef5972a3f723b284 01965a2
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Cursor: Change face set color and wireframe preview

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2 Paths Changed]]>
Wed, 04 Aug 2021 20:17:48 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/01965a275c32da979af93739ef5972a3f723b284Pablo Dobarro
<![CDATA[[b2dc8bd] sculpt-dev: Merge branch 'master' into sculpt-dev]]> http://www.miikahweb.com/en/blender/git-logs/commit/b2dc8bd92eb503db26ae01225f9e9f99e3ebe53f b2dc8bd
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Merge branch 'master' into sculpt-dev

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0 Paths Changed]]>
Mon, 02 Aug 2021 19:35:31 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b2dc8bd92eb503db26ae01225f9e9f99e3ebe53fPablo Dobarro
<![CDATA[[d3faf09] sculpt-dev: Merge branch 'master' into sculpt-dev]]> http://www.miikahweb.com/en/blender/git-logs/commit/d3faf09082d7d763b3b9259428f35e0d127cc339 d3faf09
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Merge branch 'master' into sculpt-dev

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0 Paths Changed]]>
Sat, 31 Jul 2021 15:16:02 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d3faf09082d7d763b3b9259428f35e0d127cc339Pablo Dobarro
<![CDATA[[fcfb47b] sculpt-dev: Merge branch 'master' into sculpt-dev]]> http://www.miikahweb.com/en/blender/git-logs/commit/fcfb47b983574605c936e3ee590b10e601e3c5c8 fcfb47b
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Merge branch 'master' into sculpt-dev

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0 Paths Changed]]>
Tue, 27 Jul 2021 20:00:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/fcfb47b983574605c936e3ee590b10e601e3c5c8Pablo Dobarro
<![CDATA[[d017811] master: Fix T90235: Smooth Brush not working with interior vertices...]]> http://www.miikahweb.com/en/blender/git-logs/commit/d01781129fab7846a6a03815b0c0b48b2a809c39 d017811
Branches : master
Author : Pablo Dobarro (pablodp606)
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Fix T90235: Smooth Brush not working with interior vertices with two adjacent edges

The exception to automatically pin vertices of grid corners also
has to take into account that the vertex is in a boundary.

Reviewed By: JacquesLucke

Maniphest Tasks: T90235

Differential Revision: https://developer.blender.org/D12044

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1 Path Changed]]>
Thu, 05 Aug 2021 18:10:02 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d01781129fab7846a6a03815b0c0b48b2a809c39Pablo Dobarro
<![CDATA[[4dd6c9a] master: Fix T90236: Sculpt automasking failing when the stroke does...]]> http://www.miikahweb.com/en/blender/git-logs/commit/4dd6c9ad450f773a4bfaaad2d54feee815399ce4 4dd6c9a
Branches : master
Author : Pablo Dobarro (pablodp606)
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Fix T90236: Sculpt automasking failing when the stroke does not start over the mesh

The active geometry element are usually updated by the cursor drawing
code (as they are needed for the cursor preview) and when an sculpt
operator starts. For brushes, this was not happening. This was making
brushes rely by default on the last cursor drawing update, which can
be incorrect if the mouse moved after starting the stroke without
hovering the active geometry.

Reviewed By: JacquesLucke

Maniphest Tasks: T90236

Differential Revision: https://developer.blender.org/D12045

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1 Path Changed]]>
Thu, 05 Aug 2021 18:08:36 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4dd6c9ad450f773a4bfaaad2d54feee815399ce4Pablo Dobarro
<![CDATA[[c1f5ac7] sculpt-dev: Array Brush: Support array editing with the voxel remesher]]> http://www.miikahweb.com/en/blender/git-logs/commit/c1f5ac7cfecb0fc8d2cdecb866a1d25fd0712267 c1f5ac7
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Array Brush: Support array editing with the voxel remesher

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5 Paths Changed]]>
Sun, 25 Jul 2021 18:36:56 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/c1f5ac7cfecb0fc8d2cdecb866a1d25fd0712267Pablo Dobarro
<![CDATA[[8989714] sculpt-dev: Merge branch 'master' into sculpt-dev]]> http://www.miikahweb.com/en/blender/git-logs/commit/89897140cf3de1081c536e06120d5f7c61a591b7 8989714
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Merge branch 'master' into sculpt-dev

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0 Paths Changed]]>
Sun, 25 Jul 2021 16:20:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/89897140cf3de1081c536e06120d5f7c61a591b7Pablo Dobarro
<![CDATA[[d71b6d3] sculpt-dev: Array Brush: Initial radial and linear array editing]]> http://www.miikahweb.com/en/blender/git-logs/commit/d71b6d37fe4398635c535391d5fa6d26c4f1bad5 d71b6d3
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Array Brush: Initial radial and linear array editing

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2 Paths Changed]]>
Fri, 23 Jul 2021 19:29:07 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d71b6d37fe4398635c535391d5fa6d26c4f1bad5Pablo Dobarro
<![CDATA[[2689124] sculpt-dev: Array Brush: Path edit mode working]]> http://www.miikahweb.com/en/blender/git-logs/commit/2689124320ef45e4a1a7cb1105fdbd3c6b2e5bb0 2689124
Branches : sculpt-dev, temp_test_sc_keymap
Author : Pablo Dobarro (pablodp606)
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Array Brush: Path edit mode working

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3 Paths Changed]]>
Wed, 21 Jul 2021 21:27:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2689124320ef45e4a1a7cb1105fdbd3c6b2e5bb0Pablo Dobarro