http://www.miikahweb.com/feed.php MiikaHweb - Blender Commits By Ascotan http://www.miikahweb.com/ MiikaHweb - Blender Commits By Ascotan fi Sat, 12 Jun 21 22:28:16 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[585edac] master: various warnings fixes - mostly casting and initialization...]]> http://www.miikahweb.com/en/blender/git-logs/commit/585edac6d2ef35f9199940e9d45aaef412860e45 585edac
Branches : master
Author : Joseph Gilbert (ascotan)
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various warnings fixes - mostly casting and initialization issues

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Thu, 01 Mar 2007 21:30:48 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/585edac6d2ef35f9199940e9d45aaef412860e45Joseph Gilbert
<![CDATA[[ccefcc8] master: updating vc7 projectfiles to link to python2.5]]> http://www.miikahweb.com/en/blender/git-logs/commit/ccefcc8a79c1f200feecef6e11ba516953b7b5e2 ccefcc8
Branches : master
Author : Joseph Gilbert (ascotan)
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updating vc7 projectfiles to link to python2.5

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Thu, 01 Mar 2007 20:49:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ccefcc8a79c1f200feecef6e11ba516953b7b5e2Joseph Gilbert
<![CDATA[[ea81893] master: Bug fix for:]]> http://www.miikahweb.com/en/blender/git-logs/commit/ea8189389cc779b5229836c0030549be9d0256f3 ea81893
Branches : master
Author : Joseph Gilbert (ascotan)
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Bug fix for:
[ #5000 ] Changin EditMode in Script wrecks memory

Armatures create weakreferences in __main__.__dict__. When Window.Editmode is called, the weaklist it iterated over and armatures are updated.

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Thu, 25 Jan 2007 15:19:28 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ea8189389cc779b5229836c0030549be9d0256f3Joseph Gilbert
<![CDATA[[3851ea0] master: *msvc project update]]> http://www.miikahweb.com/en/blender/git-logs/commit/3851ea07d42a51a6a34dce593cf9ac0681434341 3851ea0
Branches : master
Author : Joseph Gilbert (ascotan)
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*msvc project update
- commiting fixes for vc8
- updating projects for added files

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Fri, 23 Jun 2006 15:25:57 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/3851ea07d42a51a6a34dce593cf9ac0681434341Joseph Gilbert
<![CDATA[[4c802a0] master: *bugfix]]> http://www.miikahweb.com/en/blender/git-logs/commit/4c802a0a7879558710daf380ff44e3c41e9b1077 4c802a0
Branches : master
Author : Joseph Gilbert (ascotan)
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*bugfix
-another quick fix. Runtime checks complain that a unused reference being returned from a function.

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Wed, 07 Jun 2006 15:09:07 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4c802a0a7879558710daf380ff44e3c41e9b1077Joseph Gilbert
<![CDATA[[8e631bd] master: *bugfix]]> http://www.miikahweb.com/en/blender/git-logs/commit/8e631bd4b6443517fdfe0db42f5ed192757433d5 8e631bd
Branches : master
Author : Joseph Gilbert (ascotan)
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*bugfix
-uninitialized variable being returned from a function

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Wed, 07 Jun 2006 15:04:14 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/8e631bd4b6443517fdfe0db42f5ed192757433d5Joseph Gilbert
<![CDATA[[649273e] master: *Bugfix]]> http://www.miikahweb.com/en/blender/git-logs/commit/649273e89cd67778c0126a77d8a4cfdbb080ae52 649273e
Branches : master
Author : Joseph Gilbert (ascotan)
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*Bugfix
- uninitialized variable used during division.

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Wed, 07 Jun 2006 15:01:40 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/649273e89cd67778c0126a77d8a4cfdbb080ae52Joseph Gilbert
<![CDATA[[dee16b9] master: * bug fix]]> http://www.miikahweb.com/en/blender/git-logs/commit/dee16b9e3dac0d88275f856fc6cb6760851f40a6 dee16b9
Branches : master
Author : Joseph Gilbert (ascotan)
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* bug fix
[ #4228 ] Blender.Image.Load(filename) loads only on the first loading
- Image.Load() will now reload the image buffer when a image of the same name is loaded again
- small textual change in render code

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Fri, 26 May 2006 15:28:04 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/dee16b9e3dac0d88275f856fc6cb6760851f40a6Joseph Gilbert
<![CDATA[[2132bbb] master: *python fix]]> http://www.miikahweb.com/en/blender/git-logs/commit/2132bbb62125de853a74dd0a2372e4effec4bd4a 2132bbb
Branches : master
Author : Joseph Gilbert (ascotan)
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*python fix
- save_rendered_image_cb_real has a popup window embedded in it that prevents automation through python as a result python scripts would get a popup which is ignorned by the script
- modified so python scripts overwrite the image by default

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Thu, 25 May 2006 21:34:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2132bbb62125de853a74dd0a2372e4effec4bd4aJoseph Gilbert
<![CDATA[[2a6952f] master: - bug fix]]> http://www.miikahweb.com/en/blender/git-logs/commit/2a6952f386d123c7bc260f65fe8c54a86d383de4 2a6952f
Branches : master
Author : Joseph Gilbert (ascotan)
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- bug fix
* C uses braces unlike python :/

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Thu, 25 May 2006 21:13:13 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2a6952f386d123c7bc260f65fe8c54a86d383de4Joseph Gilbert
<![CDATA[[1b577b7] master: *python documention & bug fix]]> http://www.miikahweb.com/en/blender/git-logs/commit/1b577b7f0df9e482a222bf8e51b98349739ed7d7 1b577b7
Branches : master
Author : Joseph Gilbert (ascotan)
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*python documention & bug fix
- added documentation to Render - saveRenderedImage has an option to save the zbuffer along with the image
(off by default)
- fixed a really annoying runtime error of uninitialized data being passed to a method in pipeline.c during a render

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Thu, 25 May 2006 21:10:28 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/1b577b7f0df9e482a222bf8e51b98349739ed7d7Joseph Gilbert
<![CDATA[[af87c65] master: *python fix]]> http://www.miikahweb.com/en/blender/git-logs/commit/af87c651a5a8cce6fb78aa3727b097211eadcbf8 af87c65
Branches : master
Author : Joseph Gilbert (ascotan)
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*python fix
- fixed Render.saveRenderedImage() so now it works once again
(it was broken since render refactor)

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Thu, 25 May 2006 20:47:17 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/af87c651a5a8cce6fb78aa3727b097211eadcbf8Joseph Gilbert
<![CDATA[[d8d720e] master: * update for projectfiles vc7]]> http://www.miikahweb.com/en/blender/git-logs/commit/d8d720ed3ad49779814fa0f7e7e07907529196a3 d8d720e
Branches : master
Author : Joseph Gilbert (ascotan)
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* update for projectfiles vc7
- added python files
- fixed a small C coding error in vpaint preventing windows builds

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Thu, 25 May 2006 19:18:04 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d8d720ed3ad49779814fa0f7e7e07907529196a3Joseph Gilbert
<![CDATA[[58648f0] master: python documentation update]]> http://www.miikahweb.com/en/blender/git-logs/commit/58648f0ed23e074a4373a11c6c9fdae6f94515ea 58648f0
Branches : master
Author : Joseph Gilbert (ascotan)
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python documentation update

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Sun, 21 May 2006 21:04:21 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/58648f0ed23e074a4373a11c6c9fdae6f94515eaJoseph Gilbert
<![CDATA[[023737d] master: *python additions]]> http://www.miikahweb.com/en/blender/git-logs/commit/023737daa42c9afc438cb2f0640655000aae2f8e 023737d
Branches : master
Author : Joseph Gilbert (ascotan)
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*python additions
- added a method Action.getFrameNumbers()
returns the frames at which keyframes were inserted for this action

example usage:
import Blender

myobj = Blender.Object.Get('Armature')
myaction = myobj.getAction()
frames = myaction.getFrameNumbers()

for frame in frames:
print 'bones at frame %d' % frame
myobj.evaluatePose(frame)
pose = myobj.getPose()
for bone in pose.bones.values():
print bone.head, bone.tail

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Sun, 21 May 2006 21:02:29 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/023737daa42c9afc438cb2f0640655000aae2f8eJoseph Gilbert
<![CDATA[[2cd91ac] master: *python addition]]> http://www.miikahweb.com/en/blender/git-logs/commit/2cd91acf37d38c6a43ca2320f6c9ddfad41a9128 2cd91ac
Branches : master
Author : Joseph Gilbert (ascotan)
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*python addition
- modified the repr for beztriple to print less non-sensical output
- beztriple now prints its handles and control point only

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Fri, 19 May 2006 21:45:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2cd91acf37d38c6a43ca2320f6c9ddfad41a9128Joseph Gilbert
<![CDATA[[bb69543] master: *added new Object method Object.evaluatePose(frame)]]> http://www.miikahweb.com/en/blender/git-logs/commit/bb69543fa927592e7b88399e16ae96fb6f723211 bb69543
Branches : master
Author : Joseph Gilbert (ascotan)
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*added new Object method Object.evaluatePose(frame)
- the new methods will advance an object's pose correctly to any frame

Example:
myobj = Blender.Object.Get('obert')
for x in range(10):
myobj.evaluatePose(x)
pose = myobj.getPose()
print 'Data at Frame %d' % x
for bone in pose.bones.values():
print bone.head, bone.tail
print bone.head, bone.tail

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2 Paths Changed]]>
Tue, 16 May 2006 20:32:21 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/bb69543fa927592e7b88399e16ae96fb6f723211Joseph Gilbert
<![CDATA[[fd8e589] master: *applying patch]]> http://www.miikahweb.com/en/blender/git-logs/commit/fd8e5895c82bf60d731322337db1ef25c94fcf5d fd8e589
Branches : master
Author : Joseph Gilbert (ascotan)
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*applying patch
[ #3727 ] Fixes solid linker errors in MSVC 7 project files
Submitted By:
Ben Stabler (lightning)

adds some libs to the linker in the blender.sln file for use with Bullet

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Sun, 14 May 2006 18:43:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/fd8e5895c82bf60d731322337db1ef25c94fcf5dJoseph Gilbert
<![CDATA[[16f4d0c] master: *documentation update]]> http://www.miikahweb.com/en/blender/git-logs/commit/16f4d0c0b618859a68575a18b078219cab8ca1fa 16f4d0c
Branches : master
Author : Joseph Gilbert (ascotan)
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*documentation update

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Sun, 14 May 2006 18:29:32 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/16f4d0c0b618859a68575a18b078219cab8ca1faJoseph Gilbert
<![CDATA[[d305965] master: *applying patch]]> http://www.miikahweb.com/en/blender/git-logs/commit/d305965b3d39ed7c8012b41ab22785a5125143aa d305965
Branches : master
Author : Joseph Gilbert (ascotan)
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*applying patch
[ #4143 ] Methods for reading bone movement limits
Submitted By:
Aron Cristian (criller)

Gives the ability to return/set the limitations on a posebone when that bone is part of an IK chain.

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Sun, 14 May 2006 18:24:11 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d305965b3d39ed7c8012b41ab22785a5125143aaJoseph Gilbert