Blender Git Statistics -> Developers -> lmg

M.G. Kishalmi (lmg)

Total Commits : 31
Master Commits : 31
Branch Commits : 0
First Commit : December 22, 2010
Latest Commit : December 8, 2011

Commits by Month

DateNumber of Commits
December, 20111
November, 20110
October, 20110
September, 20110
August, 20110
July, 20110
June, 20110
May, 20114
April, 20114
March, 20112
February, 201113
January, 20116
December, 20101

Favourite Files

FilenameTotal Edits

File Changes

ActionTotalPer Commit

Code Changes

ActionTotalPer Commit
Lines Added96840.3
Lines Removed40516.9

Latest commits Feed

Revision 7797c1d by M.G. Kishalmi (master)
December 8, 2011, 15:55 (GMT)
randomize transform operators 'rotation' property subtype changed
from TRANSLATION to EULER and tweaks needed along with that.
Revision 9b5800b by M.G. Kishalmi (master)
May 28, 2011, 13:11 (GMT)
fixed "rather then" -> "rather than" typos all over the place
Revision 8246f94 by M.G. Kishalmi (master)
May 28, 2011, 09:59 (GMT)
better error reporting for seq_swap()
Revision 7e6520c by M.G. Kishalmi (master)
May 18, 2011, 07:46 (GMT)
additional bake modes
(refined patch #23430)

+ specular color
+ specular intensity
+ mirror color
+ mirror intensity
+ alpha (tranparency)
+ emission (glow)
Revision 88a13d7 by M.G. Kishalmi (master)
May 9, 2011, 12:46 (GMT)
fixed scrolling lists with the mousewheel for some X11 windowmanagers.

some WMs not only send 'crossing' events when really moving from one
window to another, but also when mousewheeling.
distinguishing those events 'mode' property fixed this.

brecht++ for figuring out the details.
Revision 14e2ac0 by M.G. Kishalmi (master)
April 30, 2011, 10:02 (GMT)
fixed a crash introduced in r36384
where the preview render was calling getCam before setting the scene.
Revision f9cb8f8 by M.G. Kishalmi (master)
April 26, 2011, 15:29 (GMT)
fixed some issues with the new "shadow only + shading" code.
patch from MiikaH.
Revision 69f9104 by M.G. Kishalmi (master)
April 17, 2011, 08:38 (GMT)
fix #26957

spotlights halo and intensity tooltip had "(buffer shadow)" in there,
while it works just fine with no-shadow and ray-shadow.

the volumetric "step" property is only visible with buffershadows
Revision bfa332e by M.G. Kishalmi (master)
April 12, 2011, 15:55 (GMT)
changed image texture filters description from 'Area filter' to
'selected filter'.
Revision 0c9488b by M.G. Kishalmi (master)
March 24, 2011, 08:33 (GMT)
the script is now creating 2 project files:


.glsl files have been added to the former
latter contains everything .py

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