Blender Git Statistics -> Developers -> howardt

Howard Trickey (howardt)

Total Commits : 270
Master Commits : 239
Branch Commits : 31
First Commit : August 1, 2011
Latest Commit : June 30, 2019

Commits by Month

DateNumber of Commits
June, 20193
May, 20199
April, 20194
March, 20193
February, 201912
January, 20196
December, 20182
November, 20183
October, 20180
September, 20180
August, 20183
July, 20180
June, 20181
May, 20182
April, 20180
March, 20180
February, 20183
January, 20183
December, 20172
November, 20170
October, 20170
September, 20171
August, 20174
July, 20173
June, 20173
May, 20174
April, 20170
March, 20170
February, 20170
January, 20170
December, 20162
November, 20160
October, 20160
September, 20162
August, 20162
July, 20160
June, 20166
May, 20161
April, 20160
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20150
September, 20153
August, 20155
July, 20155
June, 20153
May, 20150
April, 20151
March, 20151
February, 20151
January, 20151
December, 20140
November, 20140
October, 20142
September, 20140
August, 20142
July, 20143
June, 20147
May, 20143
April, 20143
March, 20142
February, 20146
January, 201415
December, 20131
November, 20138
October, 20130
September, 20134
August, 20131
July, 20134
June, 20130
May, 20131
April, 20131
March, 20131
February, 20132
January, 201310
December, 20126
November, 201212
October, 20125
September, 20125
August, 20123
July, 20125
June, 20120
May, 20120
April, 20123
March, 20129
February, 20126
January, 20122
December, 20117
November, 20112
October, 20110
September, 20117
August, 201118

Commit Distribution

PathNumber of Commits
master239
soc-2012-sushi13
hair_object9
temp-outliner-visibility9
collada2.86
interactive_physics4
blender2.8_snap_gizmo4
temp-select-axis4
temp-ui-layout-2.84
compositor-20163
gtest-testing3
fracture_modifier2
hair_guides_grooming2
hair_guides2
temp-fracture-modifier-2.82
soc-2014-remesh2
fracture_modifier-master2
temp-eeveelightcache1
temp-keymap-save1
TEMP-UI-DECOR1
blender-v2.78b-release1
temp-dynamic-overrides1
temp-keymap-changes1
temp-udim-images1
blender-v2.78-release1
temp-benchmark1
ui_layout_gridflow1
temp-greasepencil-vfx1
temp-tab_drag_drop1
blender-v2.75-release1
soc-2018-cycles-volumes1
tmp_hair_curves1
temp-greasepencil-object-stacksplit1
temp-sybren-cow-ocean1
blender-v2.72-release1
soc-2018-bevel1
tmp-CollectionsAnim1
blender-v2.79b-release1
benchmark1
tmp-b28-motionpath-drawing1
blender-v2.79a-release1
temp-flexible-spacing1
blender-v2.78c-release1

Favourite Files

FilenameTotal Edits
bmesh_bevel.c108
bmo_bevel.c27
editmesh_bevel.c23
editmesh_knife.c23
MOD_bevel.c20
knifetool.c14
rna_modifier.c13
bmesh_opdefines.c12
bmesh_bevel.h11
editmesh_tools.c10

File Changes

ActionTotalPer Commit
Added360.1
Modified5712.1
Deleted320.1

Code Changes

ActionTotalPer Commit
Lines Added13 82053.4
Lines Removed7 33928.3

Latest commits Feed

Revision 7c8bf77 by Howard Trickey (master)
June 30, 2019, 15:32 (GMT)
Fix T66204, bevel numeric input respect scene units.
Revision be060c3 by Howard Trickey (master)
June 29, 2019, 20:58 (GMT)
Fix T65929: multi-object editing for new normals tools.

Leaving the modal point-at as a TODO for now.
All the rest of the new split normal tools converted to
operate on all selected objects.
Revision 1a9e698 by Howard Trickey (master)
June 18, 2019, 14:07 (GMT)
Fix T65660 Mirror modifier didn't work with custom normals.
Revision 2e211d0 by Howard Trickey (master)
May 28, 2019, 11:56 (GMT)
Fix T65141 Bevel did not curve.

The previous fix to the spike bug T64582 was not really right.
This fixes that one properly and restores the desired curving
profile in the bug's example.
Revision c53f207 by Howard Trickey (master)
May 26, 2019, 14:37 (GMT)
Fix T64989 Bevel hangs with Mark Sharp sometimes.

Code for extending sharp edges assumes ADJ pattern and this
example uses TRI_FAN pattern. This change doesn't fix TRI_FAN
mark sharp bug at least won't infinite loop any more.
Revision e1d1899 by Howard Trickey (master)
May 25, 2019, 13:41 (GMT)
Fix T64582: bevel spikes sometimes

The code to move the profile plane needed to not do that in
a few more cases.
Revision 907d5eb by Howard Trickey (master)
May 20, 2019, 17:38 (GMT)
Normal UI: Make Alt-N shortcut to Normals Menu.

See T64324 for discussion of normals ui.
Consensus on blender.chat was to use Alt-N to pull up Normals Menu,
overwriting the old use of that key (Flip normals).
There are still shortcuts for Recalculate Outside and Recalculate Inside
which are likely the more common needs.
Revision 9efe117 by Howard Trickey (master)
May 20, 2019, 16:16 (GMT)
Normal UI: for all ops needing autosmooth on, enable it if needed.

Now Normal menu operations and rotate normals (r n) do not need
manual enabling of autosmooth first.
See T64324 for discussion of Normal UI changes.
Revision 4350067 by Howard Trickey (master)
May 20, 2019, 12:51 (GMT)
Normal UI: Remove normals toolbar and add/muliply menu options.

See T64324 for discussion re improving normal editing ui.
As next step, remove the face_strength tool settings because
menu operator now includes that. Move face_strenth enum to
better place.
Remove normals toolbar panel because only thing left
(normal_vector) can stay hidden for copy/paste.
Remove add vector and multiply vector menu entries as
they are useless without ui method for specifying operand,
and they are very low utility operations anyway.
Revision 6950faa by Howard Trickey (master)
May 8, 2019, 11:44 (GMT)
Normals Menu: fix Average to be able to specify type.

Also removed some rogue debugging printfs from normal selection code.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019