Blender Git Statistics -> Developers -> benjycook

Benjy Cook (benjycook)

Total Commits : 61
Master Commits : 61
Branch Commits : 0
First Commit : May 25, 2011
Latest Commit : August 17, 2011

Commits by Month

DateNumber of Commits
August, 201124
July, 201126
June, 201110
May, 20111

Favourite Files

FilenameTotal Edits
retarget.py34
ui_mocap.py34
mocap_constraints.py17
mocap_tools.py17
nla.py1

File Changes

ActionTotalPer Commit
Added40.1
Modified991.6

Code Changes

ActionTotalPer Commit
Lines Added4 19569.9
Lines Removed1 45124.2

Latest commits Feed

Revision 78b147f by Benjy Cook (master)
August 17, 2011, 10:13 (GMT)
Commenting and pep8 compliance
Revision 0b7911c by Benjy Cook (master)
August 16, 2011, 19:12 (GMT)
Small change that improves usability to advanced retargeting
Revision c8ae881 by Benjy Cook (master)
August 15, 2011, 10:18 (GMT)
Added option to each retargeted bone to fix twist issues caused by variable bone rolls and unknown axis differences. Also made retarget operator a single undo
Revision 3237f39 by Benjy Cook (master)
August 15, 2011, 10:17 (GMT)
Small fix to autoloop due to changes in utility function by animation stitching
Revision 2fef8f1 by Benjy Cook (master)
August 13, 2011, 18:46 (GMT)
Added argument to retargeting - step size. Allows retargeting every other 'step' frame, useful for previewing or faster retargeting.
Revision aaeb498 by Benjy Cook (master)
August 13, 2011, 11:09 (GMT)
Added a small operator to ease mapping. When used, the hierarchy mapping field is filled with the currently selected (pose) bone.
Revision 24b18fd by Benjy Cook (master)
August 12, 2011, 18:10 (GMT)
More work on Advanced Retargeting and some stride bone bugs
Revision f1a8c26 by Benjy Cook (master)
August 11, 2011, 16:46 (GMT)
Additional work on animation stitching, now with auto-guess capability. Only a few bugs left, regarding animations translation
Revision 05b7ccb by Benjy Cook (master)
August 11, 2011, 14:50 (GMT)
Optimizations following intensive profiling of retarget and other lengthy functions. Retargeting now takes ~30% less time
Revision 87e9c0f by Benjy Cook (master)
August 11, 2011, 13:47 (GMT)
Advanced Retargeting option: If the end user armature is complex, on the level of Sintel/Mancandy rigs, the user is requested to mark Advanced Retargeting, and constraints will be semi automatically configured to retarget the animation and then Retargeting will bake and remove these constraints

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019