Blender Git Statistics -> Developers -> CodyWinch
Cody Winchester (CodyWinch)
Total Commits : 36
Master Commits : 30
Branch Commits : 6
First Commit : January 27, 2020
Latest Commit : January 14, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
January, 2021 | 2 | |
December, 2020 | 1 | |
November, 2020 | 0 | |
October, 2020 | 1 | |
September, 2020 | 1 | |
August, 2020 | 0 | |
July, 2020 | 1 | |
June, 2020 | 1 | |
May, 2020 | 2 | |
April, 2020 | 2 | |
March, 2020 | 5 | |
February, 2020 | 19 | |
January, 2020 | 1 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 29 |
vr_scene_inspection | 5 |
blender-v2.83-release | 1 |
Favourite Files
Filename | Total Edits |
---|---|
rna_modifier.c | 27 |
properties_data_modifier.py | 26 |
DNA_modifier_types.h | 26 |
MOD_warp.c | 6 |
MOD_weightvg_util.c | 5 |
rna_gpencil_modifier.c | 4 |
MOD_weightvgedit.c | 4 |
MOD_weightvg_util.h | 3 |
MOD_displace.c | 3 |
MOD_weightvgmix.c | 3 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 1 | 0.0 |
Modified | 151 | 4.2 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 1 442 | 40.1 |
Lines Removed | 148 | 4.1 |
Latest commits 
1 day and 20 hours ago |
Gpencil Noise - Add noise offset parameter This patch adds a noise offset option to the grease pencil noise modifier. It allows the user to animate the noise along the length of the stroke to create movement that is currently not possible. It works by adding an offset to the noise table and adding the remaining floating point value to the noise table sampling. Reviewed By: #grease_pencil Differential Revision: https://developer.blender.org/D10021 |
January 14, 2021, 10:10 (GMT) |
GPencil: Noise Modifier - Move noise seed value outside of randomize subpanel Currently the grease pencil noise modifier seed value is under the randomize subpanel. Moved the seed value outside of this panel because it doesn't only change the noise when using the randomize option. Moving the seed value prevents it from being hidden/greyed out so the user can manually keyframe it to control the noise animation. Reviewed By: #grease_pencil, antoniov Differential Revision: https://developer.blender.org/D10020 |
December 15, 2020, 21:16 (GMT) |
GPencil Array - Add option for uniform random scaling This patch adds the option to make the random scaling from the grease pencil array modifier uniform. The current settings allow a separate value for each of the 3 scaling axis. The modifier also creates different seed values for each axis so there is no way to keep the random scaling uniform. This patch creates 1 random seed value and applies it to each of the scaling axis. Here is a demonstration of the previous behavior and the new optional behavior. {F9485973} {F9485981} {F9485798} Reviewed By: #grease_pencil, antoniov, pepeland Differential Revision: https://developer.blender.org/D9764 |
Revision 3bdf921 by Cody Winchester / Jeroen Bakker (blender-v2.83-release) October 7, 2020, 07:51 (GMT) |
Fix invert vertex group weight miscalculation for modifiers Warp & weight vertex-group editing modifiers miscalculated vertex weight inversion, the weights were multiplied before being subtracted from 1. Ref D8241 |
September 20, 2020, 02:54 (GMT) |
Fix invert vertex group weight miscalculation for modifiers Warp & weight vertex-group editing modifiers miscalculated vertex weight inversion, the weights were multiplied before being subtracted from 1. Ref D8241 |
July 22, 2020, 05:07 (GMT) |
Modifiers: option to preserve custom normals for subsurf & multires |
June 25, 2020, 15:57 (GMT) |
Fix: Displace Modifier UV Layer UI not a pointer The displace modifier's uv_layer property should be a pointer in the new UI like the other modifiers use. Differential Revision: https://developer.blender.org/D7990 |
May 29, 2020, 15:56 (GMT) |
Fix: Array modifier start cap not updating with object changes When setting the start cap of the array modifier it does not update when updating the start cap objects geometry. This patch switches the property update to rna_Modifier_dependency_update, the same as the end cap which works properly. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D7584 |
May 26, 2020, 18:56 (GMT) |
Modifiers: Add normalize weights option to vertex weight modifiers Original patch by Cody Winchester (@CodyWinch), several fixes and cleanup by Bastien Montagne (@mont29). Differential revision: https://developer.blender.org/D7656 |
April 19, 2020, 15:29 (GMT) |
GPencil: Add Texture modifier This patch aims to add a new modifier for grease pencil objects that gives more control over the strokes texture UVs. There are 3 modes. 1 Control the stroke texture UVs alone 2 Control the fill texture UVs alone 3 Control both the fill and stroke texture UVs For the stroke texture UVs there are 2 options for fitting the texture to the stroke. 1 The texture uvs are kept a consistent length how it currently is set by default. 2 The uvs are normalized to fit the length of the stroke regardless of how long or short it gets allowing the texture to fit the length of the stroke. There are then 2 controls to scale up and down the uvs and an offset value that allows moving the texture along the stroke. For the fill texture UVs it includes all of the transformational controls. Location offset, scale, and rotation. Reviewed By: antoniov, mendio Differential Revision: https://developer.blender.org/D7439 |
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