Blender Git Statistics -> Developers -> ChrisLend

Christoph Lendenfeld (ChrisLend)

Total Commits : 28
Master Commits : 15
Branch Commits : 13
First Commit : October 7, 2020
Latest Commit : September 22, 2021

Commits by Month

DateNumber of Commits
September, 20214
August, 20210
July, 20216
June, 202114
May, 20211
April, 20211
March, 20211
February, 20210
January, 20210
December, 20200
November, 20200
October, 20201

Commit Distribution

PathNumber of Commits
master15
soc-2021-curves6
soc-2021-porting-modifiers-to-nodes_all3
soc-2021-porting-modifiers-to-nodes-decimate3
temp-pose-slider-cleanup2
temp-pose-slide-D90541
temp-ui-tweaks1

Favourite Files

FilenameTotal Edits
pose_slide.c25
ed_draw.c3
ED_util.h3
CMakeLists.txt2
anim_channels_defines.c1
armature_intern.h1
ED_space_api.h1
armature_ops.c1
blender_default.py1
editmesh_bevel.c1

File Changes

ActionTotalPer Commit
Added10.0
Modified521.9

Code Changes

ActionTotalPer Commit
Lines Added1 78268.5
Lines Removed86233.2

Latest commits Feed

Revision 7a373ec by Christoph Lendenfeld / Pablo Vazquez (temp-ui-tweaks)
September 22, 2021, 13:54 (GMT)
Fix T89027: "factor" field in pose breakdowner not updated

After applying the pose breakdowner,
the "factor" slider in the redo panel wasn't set to the correct value
This would cause the pose to jump around
once you start dragging the slider

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D12187
Ref: D12187
Revision f7a492d by Christoph Lendenfeld (master)
September 22, 2021, 13:02 (GMT)
Animation: Pose Slide Operator - Blend to Neighbour

Adds a new operator to the pose slider tools that blends the
current pose with the neighbouring poses in the timeline.
The operator can be called in pose mode with Shift+Alt+E
or from the "pose" menu under "In betweens/Blend to Neighbour"

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D9137#inline-105214
Ref: D9137
Revision 7c7348f by Christoph Lendenfeld (master)
September 14, 2021, 18:24 (GMT)
Fix T89027: "factor" field in pose breakdowner not updated

After applying the pose breakdowner,
the "factor" slider in the redo panel wasn't set to the correct value
This would cause the pose to jump around
once you start dragging the slider

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D12187
Ref: D12187
Revision adbafe3 by Christoph Lendenfeld (master)
September 7, 2021, 19:10 (GMT)
Animation: Implement generic slider in graph_slider_ops

This patch implements the generic slider from
`ed_draw.c` to the `GRAPH_OT_decimate` operator
This draws a useful UI and enables precision mode and stepping
Overshoot is disabled
The status message is moved to the workspace footer

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D9361
Ref: D9361
July 30, 2021, 14:56 (GMT)
Fix: Remove automatic hiding of bones when using the pose slider

This patch addresses the issue raised in T88340.
When entering a pose sliding operator bones would automatically get hidden.
While technically not a bug it was decided that it is too confusing.
Hiding with 'H' is still possible though, just won't happen automatically

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D11883
Ref: D11883
July 30, 2021, 14:56 (GMT)
Fix: Instantly hide bones after hitting H key in pose sliding

When using a pose slider it is possible to hide bones with the 'H' key.
Before this patch the screen didn't update, so you had to move the mouse 1 pixel to update.
This patch makes it so it updates right away

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D12024
Ref: D12024
July 30, 2021, 14:56 (GMT)
Animation: Generic Slider implementation

Extract the slider gui implemented for the pose slide tools.
Generalise it so it can be used by other tools as well.

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D9314
Ref: D9314
Revision 6a903d9 by Christoph Lendenfeld (master)
July 26, 2021, 20:42 (GMT)
Fix: Instantly hide bones after hitting H key in pose sliding

When using a pose slider it is possible to hide bones with the 'H' key.
Before this patch the screen didn't update, so you had to move the mouse 1 pixel to update.
This patch makes it so it updates right away

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D12024
Ref: D12024
Revision aa32121 by Christoph Lendenfeld (master)
July 24, 2021, 20:25 (GMT)
Fix: Remove automatic hiding of bones when using the pose slider

This patch addresses the issue raised in T88340.
When entering a pose sliding operator bones would automatically get hidden.
While technically not a bug it was decided that it is too confusing.
Hiding with 'H' is still possible though, just won't happen automatically

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D11883
Ref: D11883
Revision fafd21b by Christoph Lendenfeld (master)
July 22, 2021, 22:44 (GMT)
Animation: Generic Slider implementation

Extract the slider gui implemented for the pose slide tools.
Generalise it so it can be used by other tools as well.

Reviewed by: Sybren A. Stvel
Differential Revision: https://developer.blender.org/D9314
Ref: D9314

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