Blender Git Statistics -> Developers -> Al

Alan Troth (Al)

Total Commits : 10
Master Commits : 10
Branch Commits : 0
First Commit : September 4, 2018
Latest Commit : June 16, 2020

Commits by Month

DateNumber of Commits
June, 20201
May, 20200
April, 20200
March, 20200
February, 20200
January, 20200
December, 20190
November, 20190
October, 20190
September, 20190
August, 20190
July, 20190
June, 20190
May, 20190
April, 20190
March, 20190
February, 20190
January, 20190
December, 20180
November, 20180
October, 20180
September, 20189

Favourite Files

FilenameTotal Edits
uvedit_ops.c4
uvedit_unwrap_ops.c2
uvedit_smart_stitch.c2
transform_convert_curve.c1
transform_convert_lattice.c1
transform_convert_mball.c1
transform.c1
transform_convert_mesh.c1
transform.h1
transform_convert_mesh_uv.c1

File Changes

ActionTotalPer Commit
Modified191.9

Code Changes

ActionTotalPer Commit
Lines Added68468.4
Lines Removed27127.1

Latest commits Feed

Revision a64b8ac by Alan Troth / Campbell Barton (master)
June 16, 2020, 06:45 (GMT)
Fix T61777: Proportional editing doesn't work with multi edit-mode
Revision d95a898 by Alan Troth / Brecht Van Lommel (master)
September 25, 2018, 16:36 (GMT)
Fix UV edit smart stitch not redoing correctly.

Differential Revision: https://developer.blender.org/D3687
Revision a1a58c8 by Alan Troth / Dalai Felinto (master)
September 18, 2018, 19:26 (GMT)
Fix T54685: EditMesh UV's transform snapping only checks active object

Reviewers: dfelinto
https://developer.blender.org/D3653
Revision 601fd96 by Alan Troth / Dalai Felinto (master)
September 7, 2018, 10:08 (GMT)
Multi-Objects: UV_OT_stitch

Reviewers: dfelinto
https://developer.blender.org/D3645
Revision 85c9765 by Alan Troth / Dalai Felinto (master)
September 5, 2018, 21:48 (GMT)
Multi-Objects: UV_OT_remove_doubles

Use kdtree for doubles (old standing TODO for this operator).

Small changes from reviewer (Dalai Felinto):
* Code style ({ is in a new line only if it is a two-line if).
* Skip objetcs loops when we know for sure nothing is selected (or all is)

https://developer.blender.org/D3441
Revision 9db228c by Alan Troth / Dalai Felinto (master)
September 4, 2018, 20:50 (GMT)
Multi-Objects: MESH_OT_faces_mirror_uv

Changes from reviewer (Dalai Felinto):
* pep8.
* Skip meshes that come from libraries.
* `Copy Mirrored UV coords > Copy Mirrored UV Coords`.
* Remove mesh(es) from warnings, report mesh or meshes based on number.

https://developer.blender.org/D3529
Revision 4250baa by Alan Troth / Dalai Felinto (master)
September 4, 2018, 17:37 (GMT)
Multi-Objects: UV_OT_minimize_stretch

Changes from Reviewer (Dalai Felinto):
* MEM_SAFE_FREE > MEM_freeN.
* Skip loop if sync selection and no face selected.

https://developer.blender.org/D3415
Revision e026a3b by Alan Troth / Dalai Felinto (master)
September 4, 2018, 17:21 (GMT)
Multi-Objects: UV_OT_average_islands_scale

Changes from reviewer (Dalai Felinto):
* Skip loop if sync selection and no vertex selected.

https://developer.blender.org/D3406
Revision a48513e by Alan Troth / Dalai Felinto (master)
September 4, 2018, 16:56 (GMT)
Multi object editing - UV_OT_mark_seam

Changes from reviewer (Dalai Felinto):
* MEM_SAFE_FREE > MEM_freeN.
* Skip loop if sync selection and no edge selected.

https://developer.blender.org/D3417
Revision eead6a6 by Alan Troth / Dalai Felinto (master)
September 4, 2018, 14:51 (GMT)
Multi object edit: UV_OT_select_less & UV_OT_select_more

https://developer.blender.org/D3387

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