Blender Git Statistics -> Branches -> ui-preview-buttons

"Ui-preview-buttons" branch

Total commits : 108
Total committers : 6
First Commit : April 15, 2015
Latest Commit : May 11, 2015


Commits by Date

DateNumber of Commits
May 11, 201522
May 10, 20157
May 9, 20153
May 8, 20159
May 7, 20153
May 6, 20152
May 5, 201517
May 4, 20151
May 3, 20150
May 2, 20153
May 1, 20153
April 30, 20152
April 29, 20152
April 28, 201518
April 27, 20153
April 26, 20150
April 25, 20150
April 24, 20150
April 23, 20151
April 22, 20154
April 21, 20152
April 20, 20150
April 19, 20150
April 18, 20152
April 17, 20151
April 16, 20151
April 15, 20152

Committers

AuthorNumber of Commits
Campbell Barton52
Bastien Montagne44
Inês Almeida8
Antony Riakiotakis2
Gaia Clary1
Thomas Dinges1

Popular Files

FilenameTotal Edits
icons.c17
previews.py17
rna_ID.c14
interface_icons.c12
BKE_icons.h11
ui_previews.py11
bpy_app_previews.c10
DNA_ID.h7
render_preview.c7
utils.py6

Latest commits Feed

May 11, 2015, 14:43 (GMT)
Merge branch 'master' into ui-preview-buttons
May 11, 2015, 14:13 (GMT)
Remove keyword arg use

This API isn't directly accessed, keywords were never used.
May 11, 2015, 14:07 (GMT)
add back force reload arg
May 11, 2015, 13:48 (GMT)
Merge branch 'master' into ui-preview-buttons
May 11, 2015, 13:43 (GMT)
match master
May 11, 2015, 13:39 (GMT)
workaround for complain on non-closed previews on exit
May 11, 2015, 13:32 (GMT)
Avoid repeating self
May 11, 2015, 13:28 (GMT)
move from bpy.app._previews to _bpy._utils_previews

since this is an internal module, having in bpy.app and hidden doesnt make so much sense.
May 11, 2015, 13:14 (GMT)
PreviewImage reload: only for 'genuine' icons (i.e. user-modified icons are ignored).
May 11, 2015, 07:25 (GMT)
Merge branch 'master' into ui-preview-buttons
May 11, 2015, 04:51 (GMT)
RNA property naming
May 11, 2015, 04:45 (GMT)
move icon defines out of BLI_utildefines.h
May 11, 2015, 04:02 (GMT)
de-duplicate ID->preview access
May 11, 2015, 03:45 (GMT)
missed last commit
May 11, 2015, 03:41 (GMT)
API naming: get -> ensure

Use the term `***_ensure()` for functions which do a lookup and add the data if its not there,
keep `***_get()` for fast access functions which just return the data if its available.

Otherwise its easy to accidentally add by what looks like reading/checking for the data's existance.
May 11, 2015, 03:21 (GMT)
Check if string is empty before setting UI flag

match logic in master
May 11, 2015, 03:15 (GMT)
minor var rename
May 11, 2015, 03:12 (GMT)
Move reload() to ImagePreview method.
May 11, 2015, 03:04 (GMT)
Minor edits (API naming)
May 11, 2015, 02:49 (GMT)
minor tweaks/rename API calls

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018