Blender Git Statistics -> Branches -> temp-cycles-source-reorganize

"Temp-cycles-source-reorganize" branch

Total commits : 3
Total committers : 1
First Commit : October 25, 2021
Latest Commit : October 25, 2021


Commits by Date

DateNumber of Commits
October 25, 20213

Committers

AuthorNumber of Commits
Brecht Van Lommel3

Popular Files

FilenameTotal Edits
scene.cpp3
tile.cpp3
bsdf_microfacet.h2
subd_dice.cpp2
kernel_arch_impl.h2
integrator_shade_light.h2
pass_accessor.h2
light_background.h2
constant_fold.cpp2
scene.h2

Latest commits Feed

October 25, 2021, 22:44 (GMT)
Fixes for Cycles source reorganize
October 25, 2021, 19:18 (GMT)
Cycles: remove prefix from source code file names

Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
October 25, 2021, 19:13 (GMT)
Cycles: changes to source code folders structure

* Split render/ into scene/ and session/. The scene/ folder now contains the
scene and its nodes. The session/ folder contains the render session and
associated data structures like drivers and render buffers.
* Move top level kernel headers into new folders kernel/camera/, kernel/film/,
kernel/light/, kernel/sample/, kernel/util/
* Move integrator related kernel headers into kernel/integrator/
* Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021