Blender Git Commits

Blender Git "tmp-T80603" branch commits.

Page: 2 / 3

June 25, 2020, 07:29 (GMT)
Fix missing hinting information in monospace font

Updates the monospace font file to bring back hinting data, which got
lost somehow in dc3f073d1c52.

Partial fix for T75898.
June 25, 2020, 07:28 (GMT)
Fix for T77095: work around render artifacts with AMD Radeon RX 4xx and 5xx
June 22, 2020, 09:26 (GMT)
Bumped blender version to 2.83.1
June 18, 2020, 07:51 (GMT)
Bumped file subversion to 19
June 18, 2020, 07:32 (GMT)
Fix T77657: NVIDIA Quadro FX4800 crash on startup

Limit support for `GLEW_ARB_base_instance` to OpenGL 4.0 and higher. NVIDIA Quadro FX 4800
(TeraScale) report that they support GLEW_ARB_base_instance, but the driver does not support
`GLEW_ARB_draw_indirect` as it has an OpenGL3 context what also matches the minimum needed
requirements.

We use `GLEW_ARB_draw_indirect` as a target for `glMapBuffer(Range)` what is part of the
OpenGL 4 API. So better disable it when we don't have an OpenGL4 context.

Note: fix should be ported to Blender 2.83 LTS

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D7994
June 18, 2020, 07:31 (GMT)
GPencil: Improve viewlayer masking check

Check if the mask layer is used in a layer that is going to be used in the current viewlayer.

Related to T77667
June 18, 2020, 07:31 (GMT)
Fix T77148: Crash changing multiple values for sequencer strips

This was caused by assuming all strips were the same type.
June 18, 2020, 07:28 (GMT)
Fix T77047: Dyntopo Sample detail size on hidden mesh causes crash

The `Toolbar` and `Sidebar` hide the corresponding panel
`VIEW3D_PT_sculpt_dyntopo` by polling for context.sculpt_object and
context.tool_settings.sculpt. In the Active Tool in the Properties
Editor this poll does not return False though, thus the
sample_detail_size is possible from there.

Second security check (the operator poll `SCULPT_mode_poll`) checks the
active object -- that is still valid even if hidden, so we are allowed
to execute the operator. However the active object becomes NULL once the
area is switched in `sample_detail()` -- see `CTX_wm_area_set`), leading
to the crash.

Dont think there is a quick and easy way to do this in the poll from the
Properties Editor, so just check for a valid active abject in the
operator and return OPERATOR_CANCELLED if we dont have it.

Maniphest Tasks: T77047

Differential Revision: https://developer.blender.org/D7832
June 18, 2020, 07:27 (GMT)
Fix T74101: File Browser in macOS fullscreen crashes or makes windows unusable

When closing the File Browser window after making it fullscreen, Blender would
either crash or all windows would disappear, with no obvious way to bring them
back.

The "fix" is to not allow fullscreen for File Browsers (or any future "dialog"
windows), but only maximizing. From what I can tell that's how secondary
windows are supposed to work on macOS. What we previously did seemed like
something macOS doesn't handle cleanly, and I didn't find a simple way to do so
on our side.
June 18, 2020, 07:26 (GMT)
Fix T77504: Operator search gives wrong results

Regression in e8ab0137f8766
June 18, 2020, 07:26 (GMT)
Fix T76894: Disable clipping region selection in material/rendered mode

In this case the draw engine isn't responsible for the selection, but
the editor is.

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D7955
June 18, 2020, 07:25 (GMT)
Fix T72936: Incorrect gizmo orientation with inherit rotation disabled
June 18, 2020, 07:25 (GMT)
Fix menu operator/search clipping the last character

Noted in T77504
June 18, 2020, 07:10 (GMT)
Fix T77603: OSL parser fails when script ends with comment without newline

Reviewers: brecht

Differential Revision: https://developer.blender.org/D7958
June 18, 2020, 07:08 (GMT)
Fix crash running "Edit Voxel Size" operator outside of a main 3D View region

Accessed `RegionView3D` data from context, which of course would only be set if
actually executed from a main 3D View region.
June 17, 2020, 15:41 (GMT)
Buildbot: Cleanup, remove unused script and change naming

Follow upstream convention.
June 16, 2020, 15:01 (GMT)
Buildbot: Support multiple workers talking to single codesign server

Is achieved by replacing hard-coded signed/unsigned file names with
"<uuid>" which acts as a "request ID". This way multiple workers can
put their requests into a single directory without collisions. The
code sign server will handle the requests sequentially in an unknown
order.
June 16, 2020, 15:01 (GMT)
Buildbot: Don't use builder name in the build directory

The directory layout on worker goes as following:

<Worker>
<Builder Name>
blender.git/
build/
install/
lib/

Adding an extra <Builder Name> after build is redundant.

Differential Revision: https://developer.blender.org/D8045
June 11, 2020, 07:34 (GMT)
GPencil: Fix unreported error in Dots Strokes material initialization

The materials was not initializated in the right mode.
June 11, 2020, 07:34 (GMT)
GPencil: Fix unreported Shift+F OPacity key not working

This wa snot working since the new scale thickness was included.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021