Blender Git Commits

Blender Git "soc-2017-sculpting_brush" branch commits.

December 14, 2017, 18:47 (GMT)
Merge remote-tracking branch 'origin' into soc-2017-sculpting_brush
July 27, 2017, 21:08 (GMT)
Topograb: Trying to solve high density mesh error
July 26, 2017, 13:38 (GMT)
Topograb: Fixed dyntopo error
July 26, 2017, 13:11 (GMT)
Topograb: Fixed runtime warnings
July 26, 2017, 12:52 (GMT)
Topograb: Fixed cenral vertex error
July 25, 2017, 11:02 (GMT)
Topograb: Dynamic array implementation testing
July 25, 2017, 03:46 (GMT)
Topograb: Dynamic array Implementation check
July 24, 2017, 15:52 (GMT)
Topograb: Implementing new ref. central vertex calculation function
July 24, 2017, 14:47 (GMT)
Topograb: Implementing new normal calculation function
July 22, 2017, 02:33 (GMT)
Topograb: Tried changing normal for correct grab position. It has become unstable to some extend and crashes a bit in some case. Still works fine in normal mode
July 21, 2017, 10:55 (GMT)
Topograb: First attempt to implement brush in multires. Testing few things before implementation
July 14, 2017, 14:55 (GMT)
Topograb: Tried Fixing dyntopo crash using original coordinates. Dyntopo is working now. Still some error but it does not crashes now!
July 10, 2017, 18:36 (GMT)
Topograb: Error in dyntopo fixed a little bit. Crashes when brush is used redundantly in dyntopo mode
July 10, 2017, 17:38 (GMT)
Topograb: trying to fix dyntopo bug, still in progress. Test commit
July 4, 2017, 18:09 (GMT)
Topograb: Codeclean up
July 3, 2017, 19:28 (GMT)
Topograb: Update 3
July 2, 2017, 15:54 (GMT)
Added few debug lines
June 24, 2017, 17:06 (GMT)
Working version of topograb: Update 2
June 22, 2017, 20:19 (GMT)
Edited minor bug!
June 22, 2017, 17:55 (GMT)
Working version of topograb: Update 1
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021