Blender Git Commits

Blender Git "render-layers" branch commits.

Page: 2 / 14

February 3, 2017, 13:52 (GMT)
Fix warnings
February 3, 2017, 13:38 (GMT)
New CMake flag for Clay Engine
February 3, 2017, 13:37 (GMT)
Fix hang infinite loop
February 3, 2017, 12:33 (GMT)
Get rid of runtime data struct.
February 3, 2017, 12:33 (GMT)
Added collection settings getter/setter
February 3, 2017, 12:33 (GMT)
Change settings order
February 3, 2017, 11:46 (GMT)
Fix new objects are invisible
February 3, 2017, 11:23 (GMT)
Util function to create CollectionEngineSettings

This may be run by Depsgraph, as well as internal layercollection create routines
February 3, 2017, 11:23 (GMT)
Remove unused enum values (COLLECTION_PROP_TYPE_POINTER/BOOL)
February 3, 2017, 11:23 (GMT)
Set COLLECTION_PROP_USE when setting a layer_engine_settings property

We still need depsgraph to evaluate those changes
February 3, 2017, 11:23 (GMT)
Fix storage of CollectionSettings in DNA_object_types.h
February 3, 2017, 11:23 (GMT)
Util function to free CollectionEngineSettings

This may be run by Depsgraph, as well as internal layercollection free routines
February 3, 2017, 09:51 (GMT)
Fix return in BKE_scene_layer_find_from_collection
February 2, 2017, 21:19 (GMT)
More lamp work
February 2, 2017, 20:44 (GMT)
Use vec2 for screen space stuff
February 2, 2017, 20:39 (GMT)
Lamp sunrays and shadow circles
February 2, 2017, 17:06 (GMT)
Bring back the select button for the UI
February 2, 2017, 16:15 (GMT)
Fix unfreed memory
February 2, 2017, 16:03 (GMT)
Fix warnings
February 2, 2017, 15:54 (GMT)
Fix depth not cleared
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020