Blender Git Commit Log

Git Commits -> Revision fe9debc

Revision fe9debc by Luca Rood (cloth-improvements)
March 17, 2017, 03:49 (GMT)
Fix critical collision bug

Collision object coordinates were not being updated when moving back in
time, causing simulation recalculations to somethimes have the collision
object only at the final position on the first simulated frame.

This also changes collision objects to use static bvh (like the cloth
bvh), which should cause a slight performance improvement.

Commit Details:

Full Hash: fe9debc47bf573e0d0f4c2c6233f84827750bfe2
Parent Commit: 84213a3
Lines Changed: +92, -97

2 Modified Paths:

/source/blender/blenkernel/intern/collision.c (+6, -7) (Diff)
/source/blender/modifiers/intern/MOD_collision.c (+86, -90) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021