Blender Git Commit Log

Git Commits -> Revision f4df036

Revision f4df036 by Jeroen Bakker (master)
December 14, 2020, 15:14 (GMT)
Cryptomatte: Data structure in compositor node

This changes the way how the mattes are stored in the compositor node. This used to
be a single string what was decoded/encoded when needed. The new data structure
stores all entries in `CryptomatteEntry` and is converted to the old `matte_id`
property on the fly.

This is done for some future changes in the workflow where a more structured
approach leads to less confusing and easier to read code.

Commit Details:

Full Hash: f4df036bc497b134789b624efd9008c6f4b9c6c8
Parent Commit: 07ce991
Lines Changed: +288, -309

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021