Blender Git Commit Log

Git Commits -> Revision ee89e77

October 26, 2014, 23:58 (GMT)
Proper implementation for "Volumetric Strokes" drawing

Due to the enthusiastic reaction from the community, I've decided to make this
a proper drawing technique. This commit separates the drawing code for this
out into its own method, and reduces the amount of costly GL read/write calls used
by performing more of this using Blender's internal math library. As a result,
it seems (at least in my limited tests) to be running much faster :)

TODO:
- Configuration options for controlling when this is used in combination
with the other drawing techniques
- Use for stroke drawing too when enabled?
- Allow setting stroke sizes to be much thicker (and also set a better base-size)

Commit Details:

Full Hash: ee89e770e327de23aba865e67e2416c94634428c
Parent Commit: 3eca27c
Lines Changed: +53, -87

1 Modified Path:

/source/blender/editors/gpencil/drawgpencil.c (+53, -87) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021