Blender Git Commit Log

Git Commits -> Revision ec28843

November 27, 2017, 07:49 (GMT)
Cycles: Only use first lamp in indirect_lamp_emission

Produces different results when lamps overlap from POV of a ray, but allows
for this function to be split. The differences probably wont be noticeable
in most scenes. Old behavior could be reattained by placing lamps
into the BVH.

Commit Details:

Full Hash: ec28843066e92c5ed9c6389b8165f68f21240a5f
Parent Commit: 7fdc174
Lines Changed: +24, -13

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019