Blender Git Commit Log

Git Commits -> Revision ebef726

May 28, 2012, 20:18 (GMT)
UV transform correction tool
============================

*Add struct UVTransCorrection for the tool and cleanup code for the
struct.
*After some thought it looks like I cannot use unwrap for this tool
since it will likely invalidate any custom uv layout made by the artist
and replace it with the position from the unwrapper. So I will do it
with the second method, by modifying the uvs based on the ratios of edge
lengths. This will probably require some mathematical correction that I
will have to work on.

Commit Details:

Full Hash: ebef726fadc7cdc716635b9ca0dde840f2ffc17b
SVN Revision: 47136
Parent Commit: e7572d4
Lines Changed: +71, -13

4 Modified Paths:

/source/blender/editors/transform/transform.c (+6, -1) (Diff)
/source/blender/editors/transform/transform.h (+13, -2) (Diff)
/source/blender/editors/transform/transform_conversions.c (+4, -3) (Diff)
/source/blender/editors/transform/transform_generics.c (+48, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021