Blender Git Commit Log

Git Commits -> Revision e878157

July 14, 2021, 20:49 (GMT)
Fix T88281: Pose Library 'flip pose' sometimes flips wrong

Correct cases where the X-axis of the bone (in pose space) aligns with
the pose-space Y or Z-axis. In these cases the decomposition of the
matrix fails, and a negative scale of the X-axis turns into a 180�
rotation around the Y-axis. An extra -1 scale to the X and Z axes of the
resulting matrix seems to fix things.

Commit Details:

Full Hash: e878157575d619f6ab03c4b8f53333095271fd17
Parent Commit: 80e1270
Committed By: Julian Eisel
Lines Changed: +18, -0

1 Modified Path:

/source/blender/blenkernel/intern/action_mirror.c (+18, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021