Blender Git Commit Log

Git Commits -> Revision e04c48d

Revision e04c48d by Nathan Letwory (master)
July 29, 2008, 21:56 (GMT)
* making sure BGE compiles after brecht's big commit (r15867). Needed <algorithm> to compile with msvc.

Commit Details:

Full Hash: e04c48df86babc18ed49ef8d33a3cfefcb28ed32
SVN Revision: 15874
Parent Commit: 7f3c279
Lines Changed: +2, -0

1 Modified Path:

/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021