Blender Git Commit Log

Git Commits -> Revision ddef3fb

Revision ddef3fb by Brecht Van Lommel (render25)
July 13, 2010, 12:27 (GMT)
Render Branch: restore behavior that when material ambient is zero, the
material is also skipped in the AO pass. Not really correct but avoids
performance bottleneck rendering AO for hair.

Commit Details:

Full Hash: ddef3fb1421e9241f9df5c102afba02a6b4ca9f0
SVN Revision: 30266
Parent Commit: 9a12369
Lines Changed: +26, -13

2 Modified Paths:

/source/blender/render/intern/source/material.c (+8, -0) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+18, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021