Blender Git Commit Log

Git Commits -> Revision cf086d6

June 8, 2017, 09:35 (GMT)
Cycles: Adjust split kernel tile updating logic to make rendering a bit faster

This makes tiles update less frequently and causes there to be more samples
in each batch making rendering faster. This helps a bit with the
slowdown seen from D2703.

I don't really like tiles not updating as much, it feels much less
responsive, maybe theres another way to go about it?

Timings by nirved:

Commit Details:

Full Hash: cf086d6273fa613939a43b38fcb5f03b4c81d18f
Parent Commit: e180529
Lines Changed: +37, -9

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020