Blender Git Commit Log

Git Commits -> Revision c924f6f

Revision c924f6f by Clément Foucault (master)
July 24, 2018, 14:51 (GMT)
Workbench: Fix missing geometry on Iris 640/630 GPUs

For some reason 32c5972653041a3423122b5a5ae791ef536b87ed broke display of
solid meshes in workbench.

After some investigation, it seems that the vertex coordinate output is
degenerated even if the input is correct and the matrix too.

Removing dead code seems to fix the problem. So maybe the GLSL preprocessor
is not doing what it should?

Commit Details:

Full Hash: c924f6f53f13fb55f76b878dbf5d69d60f9d64c2
Parent Commit: 7f7e511
Lines Changed: +14, -6

2 Modified Paths:

/source/blender/draw/engines/workbench/workbench_deferred.c (+5, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+9, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021