Blender Git Commit Log

Git Commits -> Revision c4b6d60

September 22, 2014, 12:20 (GMT)
Attempt to fix shader compilation in OSX. strict compilation does not
allow dividing float by integer.

Commit Details:

Full Hash: c4b6d60af32aa0413fe4efa1d1e771f71ee7b160
Parent Commit: 33cee26
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_fx_frag.glsl (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021