Blender Git Commit Log

Git Commits -> Revision c4352f4

November 12, 2020, 11:24 (GMT)
Geometry Nodes: initial Object Info node

This node takes an object as input and outputs its location, rotation,
scale and geometry. Right now the loc/rot/scale are extracted from the
objects `obmat`. The geometry is just the mesh in the local space of the
source object.

We will likely need some more control over space transformations
using enums in the node, but those can be added a bit later.

Commit Details:

Full Hash: c4352f44bc8b2e905f5ea1fe79ca23b13f0068f9
Parent Commit: 0feca5f
Lines Changed: +87, -1

1 Added Path:

/source/blender/nodes/geometry/nodes/node_geo_object_info.cc (+79, -0) (View)

6 Modified Paths:

/release/scripts/startup/nodeitems_builtins.py (+3, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021