Blender Git Commit Log

Git Commits -> Revision bf030de

Revision bf030de by Sybren A. Stüvel (master)
March 5, 2021, 15:35 (GMT)
Animation: add function to apply a pose from an Action

Add `BKE_pose_apply_action(object, action, anim_eval_context)` function
and expose in RNA as `Pose.apply_action(action, evaluation_time)`.

This makes it possible to do the following:

- Have a rig in pose mode.
- Select a subset of the bones.
- Have some Action loaded that contains the pose you want to apply.
- Run `C.object.pose.apply_pose_from_action(D.actions['PoseName'])`
- The selected bones are now posed as determined by the Action.

Just like Blender's current pose library, having no bones selected acts
the same as having all bones selected.

Manifest Task: T86159

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D10578

Commit Details:

Full Hash: bf030decd42fd9eb35f59a5b724d87403917bc6a
Parent Commit: 8d0fbcd
Lines Changed: +189, -5

1 Added Path:

/source/blender/blenkernel/intern/armature_pose.cc (+133, -0) (View)

3 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+8, -0) (Diff)
/source/blender/blenkernel/CMakeLists.txt (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_pose_api.c (+47, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021