Blender Git Commit Log

Git Commits -> Revision bd30960

Revision bd30960 by Sergey Sharybin (master)
May 6, 2016, 14:54 (GMT)
Clip invisible parts of image when drawing in 2D textures and GLSL Modes

This commit avoids draw of invisible parts of image in image editor,
making it faster to re-draw the image.

Especially handy when painting on a high-res image when zoomed-in.

Commit Details:

Full Hash: bd309603c5359443ace5af4e11d0e4bcd17e4ac6
Parent Commit: dd52bf8
Lines Changed: +111, -18

3 Modified Paths:

/source/blender/editors/include/BIF_glutil.h (+18, -0) (Diff)
/source/blender/editors/screen/glutil.c (+87, -17) (Diff)
/source/blender/editors/space_image/image_draw.c (+6, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021