Blender Git Commit Log

Git Commits -> Revision b980cd1

Revision b980cd1 by Kévin Dietrich (master)
November 10, 2020, 17:59 (GMT)
Cycles: fix compilation of OSL shaders following API change

The names of the parameters are based on those of those of the sockets, so they also need to be updated. This was forgotten about in the previous commit (rBa284e559b90e).

Ref T82561.

Commit Details:

Full Hash: b980cd163a9d5d77eeffc2e353333e739fa9e719
Parent Commit: a632088
Lines Changed: +134, -134

12 Modified Paths:

/intern/cycles/kernel/shaders/node_clamp.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_gradient_texture.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_mapping.osl (+5, -5) (Diff)
/intern/cycles/kernel/shaders/node_map_range.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_math.osl (+41, -41) (Diff)
/intern/cycles/kernel/shaders/node_mix.osl (+19, -19) (Diff)
/intern/cycles/kernel/shaders/node_musgrave_texture.osl (+21, -21) (Diff)
/intern/cycles/kernel/shaders/node_sky_texture.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_vector_math.osl (+25, -25) (Diff)
/intern/cycles/kernel/shaders/node_vector_rotate.osl (+5, -5) (Diff)
/intern/cycles/kernel/shaders/node_vector_transform.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_wave_texture.osl (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021