Blender Git Commit Log

Git Commits -> Revision b50834b

June 24, 2020, 13:33 (GMT)
Fluid: Improvements in Phi grid display

* Changed field texture format from 'GPU_R8' to 'GPU_R16F' for level-set fields to avoid data normalisation.
* Fragment coloring for level-set fields is now dynamic and does not depend on transfer texture.

Commit Details:

Full Hash: b50834bb50bd178497c8e28f4f2f5ea4ad4121a5
Parent Commit: daf873c
Lines Changed: +53, -91

7 Modified Paths:

/source/blender/blenlib/BLI_math_color.h (+0, -1) (Diff)
/source/blender/blenlib/intern/math_color.c (+0, -26) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl (+25, -8) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+1, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_shader.c (+1, -5) (Diff)
/source/blender/draw/engines/workbench/workbench_volume.c (+6, -4) (Diff)
/source/blender/gpu/intern/gpu_draw_smoke.c (+20, -45) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021