Blender Git Commit Log

Git Commits -> Revision 9c4b18d

July 30, 2021, 14:51 (GMT)
Geometry Nodes: dim links whose start and end sockets are not visible

This makes node trees with long links that cross other nodes easier to work with.
Dimmed links will be ignored by various modal operators like cut and reroute insertion.

Differential Revision: https://developer.blender.org/D11813

Commit Details:

Full Hash: 9c4b18dd9621e03df065e8c6bf854daa1a34060f
Parent Commit: 04d5bac
Committed By: Fabian Schempp
Lines Changed: +65, -10

6 Modified Paths:

/source/blender/editors/space_node/drawnode.cc (+23, -3) (Diff)
/source/blender/editors/space_node/node_add.cc (+1, -1) (Diff)
/source/blender/editors/space_node/node_edit.cc (+24, -0) (Diff)
/source/blender/editors/space_node/node_intern.h (+2, -0) (Diff)
/source/blender/editors/space_node/node_relationships.cc (+11, -6) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021