Blender Git Commit Log

Git Commits -> Revision 99c45cd

Revision 99c45cd by Jonathan deWerd (soc-2014-nurbs)
July 2, 2014, 03:53 (GMT)
GridMesh can now handle being ANDed with multiple *successive* polygons rather than all-at-once-so-long-as-they-dont-intersect. Also, slow PIP test is avoided when possible by a more general mechanism that can propagate interior/exterior info via any grid vertex.

Commit Details:

Full Hash: 99c45cd6d858d7e9475e2564ec8b3f8f1435bda8
Parent Commit: 61f8390
Lines Changed: +285, -172

3 Modified Paths:

/source/blender/editors/curve/GridMesh.cpp (+249, -162) (Diff)
/source/blender/editors/curve/GridMesh.h (+30, -4) (Diff)
/source/blender/editors/curve/GridMesh_GLUT_debug_tool.cpp (+6, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021