Blender Git Commit Log

Git Commits -> Revision 978dba4

Revision 978dba4 by Mitchell Stokes (master)
July 1, 2014, 19:39 (GMT)
Fix T40257: Frustum culling not working properly

Adding a hack so that KX_GameObjects' culling status is updated based on
mesh slots.

Commit Details:

Full Hash: 978dba4616852e0b94374f2ae56934049d9b3669
Parent Commit: cc13725
Lines Changed: +23, -2

2 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+21, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021