Blender Git Commit Log

Git Commits -> Revision 9547b76

Revision 9547b76 by Jason Hays (master)
May 31, 2012, 17:22 (GMT)
This fixes a precision issue in multi-paint so that near zero values do not cause flickering as you paint.

It also changes multi-paint's "zero weight color" to black again--it was unintentionally changed to red some time late last year when an aspect of the colors were changed.

Commit Details:

Full Hash: 9547b76c2e8e0f6aa07858e94e4f0c404b86ac7d
SVN Revision: 47287
Parent Commit: a8f84fa
Lines Changed: +7, -5

2 Modified Paths:

/source/blender/blenkernel/intern/DerivedMesh.c (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+5, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021