Blender Git Commit Log

Git Commits -> Revision 912b380

November 12, 2020, 11:57 (GMT)
Geometry Nodes: use GeometrySet when evaluating pointcloud modifiers

This changes the signature of the modifyPointCloud function.
I'm doing that instead of making a new callback, because it requires
changes to significantly fewer files. Eventually it would be good
combine modifyMesh, modifyHair, modifyPointCloud and modifyVolume
into one modifyGeometrySet.

I temporarily disabled the displacement only modifiers for point clouds.
Support can be added back a bit later. I assume those have not been
used anywhere anyway.

The output of point cloud modifiers can not only be another point cloud,
but also a mesh and/or some instances. I added a new geometry_set_eval
field to Object_Runtime. For point cloud objects, the final geometry is
now referenced by that pointer instead of data_eval. The data_eval field
is still initialized after modifier evaluation to make some other code happy.

The evaluated geometry set is not yet passed to the renderer, so a point
cloud is currently rendered empty.

Commit Details:

Full Hash: 912b38001f685e30b64a7bb34bb0b56535cad9ed
Parent Commit: c4352f4
Lines Changed: +81, -74

5 Modified Paths:

/source/blender/blenkernel/BKE_modifier.h (+4, -3) (Diff)
/source/blender/blenkernel/intern/object.c (+15, -2) (Diff)
/source/blender/blenkernel/intern/pointcloud.cc (+24, -40) (Diff)
/source/blender/makesdna/DNA_object_types.h (+8, -0) (Diff)
/source/blender/modifiers/intern/MOD_nodes.cc (+30, -29) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021