Blender Git Commit Log

Git Commits -> Revision 9069233

July 12, 2019, 07:03 (GMT)
Cloth: fix rare bug by updating normals before triangulation

This was a rare bug when face normals doesn't match the calculated face normal of the BMesh triangulate function. Simple fix by updating the normals before the triangulation.

Commit Details:

Full Hash: 9069233250eb010d4f2d98b92bdd5bab636c3aba
Parent Commit: c80184b
Lines Changed: +3, -0

1 Modified Path:

/source/blender/blenkernel/intern/cloth_remeshing.cpp (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021