Blender Git Commit Log

Git Commits -> Revision 8c712ea

Revision 8c712ea by Dontsov Valentin (master)
November 9, 2014, 14:35 (GMT)
GLSL: specular transparency support for Blender internal materials

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D781

Commit Details:

Full Hash: 8c712eaa297162669fc0be849da115dd8db400d5
Parent Commit: aac2db3
Committed By: Brecht Van Lommel
Lines Changed: +21, -0

4 Modified Paths:

/source/blender/gpu/GPU_material.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+7, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+11, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_material.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021