Blender Git Commit Log

Git Commits -> Revision 842e71a

Revision 842e71a by Bartosz Moniewski (master)
February 4, 2020, 12:46 (GMT)
Fix wrong default value for Lacunarity in Musgrave texture

Lacunarity parameter determines scaling of subsequent octaves in fractal
noises. For example, Noise node have this scaling hardcoded to 2.0. Each
octave have twice bigger scale than previous one, resulting in finer details.

By design fractal noises that generate octaves with same seed should not
have Lacunarity set to 1.0, since then it just stacks up identical noises.

Differential Revision: https://developer.blender.org/D6742

Commit Details:

Full Hash: 842e71a1ef9fd91e1680f513ec5860cfc8707f4c
Parent Commit: e35dab4
Committed By: Brecht Van Lommel
Lines Changed: +3, -3

3 Modified Paths:

/intern/cycles/kernel/shaders/node_musgrave_texture.osl (+1, -1) (Diff)
/intern/cycles/render/nodes.cpp (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021